Use requirejs for clientside scripting
diff --git a/dev/js/lib/domReady.js b/dev/js/lib/domReady.js
new file mode 100644
index 0000000..2b54122
--- /dev/null
+++ b/dev/js/lib/domReady.js
@@ -0,0 +1,129 @@
+/**
+ * @license RequireJS domReady 2.0.1 Copyright (c) 2010-2012, The Dojo Foundation All Rights Reserved.
+ * Available via the MIT or new BSD license.
+ * see: http://github.com/requirejs/domReady for details
+ */
+/*jslint */
+/*global require: false, define: false, requirejs: false,
+ window: false, clearInterval: false, document: false,
+ self: false, setInterval: false */
+
+
+define(function () {
+ 'use strict';
+
+ var isTop, testDiv, scrollIntervalId,
+ isBrowser = typeof window !== "undefined" && window.document,
+ isPageLoaded = !isBrowser,
+ doc = isBrowser ? document : null,
+ readyCalls = [];
+
+ function runCallbacks(callbacks) {
+ var i;
+ for (i = 0; i < callbacks.length; i += 1) {
+ callbacks[i](doc);
+ }
+ }
+
+ function callReady() {
+ var callbacks = readyCalls;
+
+ if (isPageLoaded) {
+ //Call the DOM ready callbacks
+ if (callbacks.length) {
+ readyCalls = [];
+ runCallbacks(callbacks);
+ }
+ }
+ }
+
+ /**
+ * Sets the page as loaded.
+ */
+ function pageLoaded() {
+ if (!isPageLoaded) {
+ isPageLoaded = true;
+ if (scrollIntervalId) {
+ clearInterval(scrollIntervalId);
+ }
+
+ callReady();
+ }
+ }
+
+ if (isBrowser) {
+ if (document.addEventListener) {
+ //Standards. Hooray! Assumption here that if standards based,
+ //it knows about DOMContentLoaded.
+ document.addEventListener("DOMContentLoaded", pageLoaded, false);
+ window.addEventListener("load", pageLoaded, false);
+ } else if (window.attachEvent) {
+ window.attachEvent("onload", pageLoaded);
+
+ testDiv = document.createElement('div');
+ try {
+ isTop = window.frameElement === null;
+ } catch (e) {}
+
+ //DOMContentLoaded approximation that uses a doScroll, as found by
+ //Diego Perini: http://javascript.nwbox.com/IEContentLoaded/,
+ //but modified by other contributors, including jdalton
+ if (testDiv.doScroll && isTop && window.external) {
+ scrollIntervalId = setInterval(function () {
+ try {
+ testDiv.doScroll();
+ pageLoaded();
+ } catch (e) {}
+ }, 30);
+ }
+ }
+
+ //Check if document already complete, and if so, just trigger page load
+ //listeners. Latest webkit browsers also use "interactive", and
+ //will fire the onDOMContentLoaded before "interactive" but not after
+ //entering "interactive" or "complete". More details:
+ //http://dev.w3.org/html5/spec/the-end.html#the-end
+ //http://stackoverflow.com/questions/3665561/document-readystate-of-interactive-vs-ondomcontentloaded
+ //Hmm, this is more complicated on further use, see "firing too early"
+ //bug: https://github.com/requirejs/domReady/issues/1
+ //so removing the || document.readyState === "interactive" test.
+ //There is still a window.onload binding that should get fired if
+ //DOMContentLoaded is missed.
+ if (document.readyState === "complete") {
+ pageLoaded();
+ }
+ }
+
+ /** START OF PUBLIC API **/
+
+ /**
+ * Registers a callback for DOM ready. If DOM is already ready, the
+ * callback is called immediately.
+ * @param {Function} callback
+ */
+ function domReady(callback) {
+ if (isPageLoaded) {
+ callback(doc);
+ } else {
+ readyCalls.push(callback);
+ }
+ return domReady;
+ }
+
+ domReady.version = '2.0.1';
+
+ /**
+ * Loader Plugin API method
+ */
+ domReady.load = function (name, req, onLoad, config) {
+ if (config.isBuild) {
+ onLoad(null);
+ } else {
+ domReady(onLoad);
+ }
+ };
+
+ /** END OF PUBLIC API **/
+
+ return domReady;
+});