| /** |
| * Hint menu |
| */ |
| |
| "use strict"; |
| |
| define([ |
| 'containermenu', |
| 'hint/item', |
| 'hint/prefix', |
| 'hint/lengthField' |
| ], function ( |
| containerMenuClass, |
| itemClass, |
| prefixClass, |
| lengthFieldClass) { |
| |
| return { |
| |
| /** |
| * Create new hint helper menu. |
| */ |
| create : function (hint, context, params) { |
| const obj = containerMenuClass.create(params, { |
| itemClass : itemClass, |
| prefixClass : prefixClass, |
| lengthFieldClass : lengthFieldClass}) |
| .upgradeTo(this); |
| obj._context = context; |
| obj._el.classList.add('hint'); |
| obj._hint = hint; |
| |
| // Make the top item always active |
| obj._firstActive = true; |
| |
| obj.element().addEventListener('blur', function (e) { |
| this.menu.hide(); // WithoutDestruction(); |
| }); |
| // Fix the containeritems not being clickable. Add this to the containers element. |
| obj.container().element().addEventListener("mousedown", function (e) { |
| // see https://stackoverflow.com/questions/10652852/jquery-fire-click-before-blur-event |
| e.preventDefault(); |
| // It used to be, that clicking on a item within the container (see container.js) would cause the container to gain focus |
| // thanks to mousedown default behaviour, which would mean the actual menu (ul menu roll containermenu hint) would not be in focus (I think? containermenu ul is its child |
| // afterall?). This would cause blur to be called, which (see hint/menu.js) would hide the current menu and its container, causing click to target a location |
| // the containeritem USED to be. |
| //https://w3c.github.io/uievents/#event-type-mousedown |
| //These default actions are thus not supported anymore. |
| |
| }.bind(obj)); |
| obj.container().element().addEventListener("click", function (e) { |
| this.reset(""); |
| this.element().blur(); |
| //NOW IN RESET: this.hint().unshow(); //hide the containermenu, not with hide but with blur, because blur would usually happen in default mousedown behaviour |
| e.halt(); // Question: my impression is that this click event handler is called after all the others and thus this should be absolutely no problem. |
| // Are we sure there are no things that do not happen now thanks to this? |
| |
| //by default, click focuses its target. Maybe that is why e.halt() is necessary? (https://w3c.github.io/uievents/#event-type-click) |
| }.bind(obj)); |
| |
| // Focus on input field on hide |
| obj.onHide = function () { |
| const h = this._hint; |
| h._inputField.element().focus(); |
| if (h.active() !== null) { |
| if (h._alert.active) { |
| h._unshowAlert(); |
| }; |
| h.active(null); |
| }; |
| }; |
| |
| return obj; |
| }, |
| |
| /** |
| * The hint helper object, |
| * the menu is attached to. |
| */ |
| hint : function () { |
| return this._hint; |
| }, |
| |
| /** |
| * Reset the prefix, inputField and hide the menu. Called by hint/item. |
| */ |
| reset : function (action) { |
| this.prefix(""); |
| this.hint().inputField().insert(action).update(); |
| this.hint().unshow() |
| }, |
| }; |
| }); |