blob: 9f3cf75ddf3ceaf67149397e1a788dcfd8d5304c [file] [log] [blame]
/**
* Scrollable drop-down menus with view filter.
*
* @author Nils Diewald
*/
/*
* TODO: Show the slider briefly on move (whenever screen is called).
* TODO: Ignore alt+ and strg+ key strokes.
* TODO: Should scroll to a chosen value after prefixing, if the chosen value is live
* TODO: Add a "title" to a menu that is not scrollable.
* TODO: Make the menu responsive by showing less items on smaller screens
* or anytime items would be outside the screen.
* TODO: Add a .match() method to items for scrolling and probably for prefixing.
* TODO: Add static header (for title, sortation fields, but also for menu points like "fragments" and "history".
* TODO: Support space separated list of prefixes so "co no" will highlight "common noun"
*/
define([
'menu/item',
'menu/prefix',
'menu/lengthField',
'menu/slider',
'util'
], function (defaultItemClass,
defaultPrefixClass,
defaultLengthFieldClass,
sliderClass) {
// Default maximum number of menu items
var menuLimit = 8;
function _codeFromEvent (e) {
if (e.charCode && (e.keyCode == 0))
return e.charCode
return e.keyCode;
};
/**
* List of items for drop down menu (complete).
* Only a sublist of the menu is filtered (live).
* Only a sublist of the filtered menu is visible (shown).
*/
return {
/**
* Create new Menu based on the action prefix
* and a list of menu items.
*
*
* Accepts an associative array containg the elements
* itemClass, prefixClass, lengthFieldClass
*
* @this {Menu}
* @constructor
* @param {string} Context prefix
* @param {Array.<Array.<string>>} List of menu items
*/
create : function (list, params) {
return Object.create(this)._init(list, params);
},
// Initialize list
_init : function (list, params) {
if (params === undefined)
params = {};
this._itemClass = params["itemClass"] || defaultItemClass;
// Add prefix object
if (params["prefixClass"] !== undefined) {
this._prefix = params["prefixClass"].create();
}
else {
this._prefix = defaultPrefixClass.create();
};
this._prefix._menu = this;
// Add lengthField object
if (params["lengthFieldClass"] !== undefined) {
this._lengthField = params["lengthFieldClass"].create();
}
else {
this._lengthField = defaultLengthFieldClass.create();
};
this._lengthField._menu = this;
// Initialize slider
this._slider = sliderClass.create(this);
// Create the element
var el = document.createElement("ul");
with (el) {
style.outline = 0;
setAttribute('tabindex', 0);
classList.add('menu', 'roll');
appendChild(this._prefix.element());
appendChild(this._lengthField.element());
appendChild(this._slider.element());
};
// This has to be cleaned up later on
el["menu"] = this;
// Arrow keys
el.addEventListener(
'keydown',
this._keydown.bind(this),
false
);
// Strings
el.addEventListener(
'keypress',
this._keypress.bind(this),
false
);
// Mousewheel
el.addEventListener(
'wheel',
this._mousewheel.bind(this),
false
);
this._element = el;
this._limit = menuLimit;
this._items = new Array();
// TODO:
// Make this separate from _init
this.readItems(list);
return this;
},
// Read items to add to list
readItems : function (list) {
this._list = undefined;
// Remove circular reference to "this" in items
for (var i = 0; i < this._items.length; i++) {
delete this._items[i]["_menu"];
delete this._items[i];
};
this._items = new Array();
this.removeItems();
// Initialize items
this._lengthField.reset();
var i = 0;
// Initialize item list based on parameters
for (i in list) {
var obj = this._itemClass.create(list[i]);
// This may become circular
obj["_menu"] = this;
this._lengthField.add(list[i]);
this._items.push(obj);
};
this._slider.length(this.liveLength())
.limit(this._limit)
.reInit();
this._firstActive = false;
// Show the first item active always?
this.offset = 0;
this.position = 0;
},
// Initialize the item list
_initList : function () {
// Create a new list
if (this._list === undefined) {
this._list = [];
}
else if (this._list.length !== 0) {
this._boundary(false);
this._list.length = 0;
};
// Offset is initially zero
this.offset = 0;
// There is no prefix set
if (this.prefix().length <= 0) {
// add all items to the list and lowlight
var i = 0;
for (; i < this._items.length; i++) {
this._list.push(i);
this._items[i].lowlight();
};
this._slider.length(i).reInit();
return true;
};
/*
* There is a prefix set, so filter the list!
*/
var pos;
var prefixList = this.prefix().toLowerCase().split(" ");
var items = [];
var maxPoints = 1; // minimum 1
// Iterate over all items and choose preferred matching items
// i.e. the matching happens at the word start
for (pos = 0; pos < this._items.length; pos++) {
var points = 0;
for (pref = 0; pref < prefixList.length; pref++) {
var prefix = " " + prefixList[pref];
// Check if it matches at the beginning
if ((this.item(pos).lcField().indexOf(prefix)) >= 0) {
points += 5;
}
// Check if it matches anywhere
else if ((this.item(pos).lcField().indexOf(prefix.substring(1))) >= 0) {
points += 1;
};
};
if (points > maxPoints) {
this._list = [pos];
maxPoints = points;
}
else if (points == maxPoints) {
this._list.push(pos);
}
};
// The list is empty - so lower your expectations
// Iterate over all items and choose matching items
// i.e. the matching happens anywhere in the word
/*
prefix = prefix.substring(1);
if (this._list.length == 0) {
for (pos = 0; pos < this._items.length; pos++) {
if ((this.item(pos).lcField().indexOf(prefix)) >= 0)
this._list.push(pos);
};
};
*/
this._slider.length(this._list.length).reInit();
// Filter was successful - yeah!
return this._list.length > 0 ? true : false;
},
/**
* Destroy this menu
* (in case you don't trust the
* mark and sweep GC)!
*/
destroy : function () {
// Remove circular reference to "this" in menu
if (this._element != undefined)
delete this._element["menu"];
// Remove circular reference to "this" in items
for (var i = 0; i < this._items.length; i++) {
delete this._items[i]["_menu"];
};
// Remove circular reference to "this" in prefix
delete this._prefix['_menu'];
delete this._lengthField['_menu'];
delete this._slider['_menu'];
},
/**
* Focus on this menu.
*/
focus : function () {
this._element.focus();
},
// mouse wheel treatment
_mousewheel : function (e) {
var delta = 0;
delta = e.deltaY / 120;
if (delta > 0)
this.next();
else if (delta < 0)
this.prev();
e.halt();
},
// Arrow key and prefix treatment
_keydown : function (e) {
var code = _codeFromEvent(e);
switch (code) {
case 27: // 'Esc'
e.halt();
this.hide();
break;
case 38: // 'Up'
e.halt();
this.prev();
break;
case 33: // 'Page up'
e.halt();
this.pageUp();
break;
case 40: // 'Down'
e.halt();
this.next();
break;
case 34: // 'Page down'
e.halt();
this.pageDown();
break;
case 39: // 'Right'
if (this._prefix.active())
break;
var item = this.liveItem(this.position);
if (item["further"] !== undefined) {
item["further"].bind(item).apply();
};
e.halt();
break;
case 13: // 'Enter'
// Click on prefix
if (this._prefix.active())
this._prefix.onclick(e);
// Click on item
else
this.liveItem(this.position).onclick(e);
e.halt();
break;
case 8: // 'Backspace'
this._prefix.chop();
this.show();
e.halt();
break;
};
},
// Add characters to prefix
_keypress : function (e) {
if (e.charCode !== 0) {
e.halt();
var c = String.fromCharCode(_codeFromEvent(e));
// Add prefix
this._prefix.add(c);
this.show();
};
},
/**
* Show a screen with a given offset
* in the viewport.
*/
screen : function (nr) {
if (nr < 0) {
nr = 0
}
else if (nr > (this.liveLength() - this.limit())) {
nr = (this.liveLength() - this.limit());
};
if (this.offset === nr)
return;
this._showItems(nr);
},
/**
* Get the associated dom element.
*/
element : function () {
return this._element;
},
/**
* Get the creator class for items
*/
itemClass : function () {
return this._itemClass;
},
/**
* Get and set the numerical value
* for the maximum number of items visible.
*/
limit : function (limit) {
if (arguments.length === 1) {
if (this._limit !== limit) {
this._limit = limit;
this._slider.limit(limit).reInit();
};
return this;
};
return this._limit;
},
/**
* Upgrade this object to another object,
* while private data stays intact.
*
* @param {Object} An object with properties.
*/
upgradeTo : function (props) {
for (var prop in props) {
this[prop] = props[prop];
};
return this;
},
/**
* Filter the list and make it visible.
* This is always called once the prefix changes.
*
* @param {string} Prefix for filtering the list
*/
show : function (active) {
// show menu based on initial offset
this._unmark(); // Unmark everything that was marked before
this.removeItems();
// Initialize the list
if (!this._initList()) {
// The prefix is not active
this._prefix.active(true);
// finally show the element
this._element.classList.add('visible');
return true;
};
var offset = 0;
// Set a chosen value to active and move the viewport
if (arguments.length === 1) {
// Normalize active value
if (active < 0) {
active = 0;
}
else if (active >= this.liveLength()) {
active = this.liveLength() - 1;
};
// Item is outside the first viewport
if (active >= this._limit) {
offset = active;
if (offset > (this.liveLength() - this._limit)) {
offset = this.liveLength() - this._limit;
};
};
this.position = active;
}
// Choose the first item
else if (this._firstActive) {
this.position = 0;
}
// Choose no item
else {
this.position = -1;
};
this.offset = offset;
this._showItems(offset); // Show new item list
// Make chosen value active
if (this.position !== -1) {
this.liveItem(this.position).active(true);
};
// The prefix is not active
this._prefix.active(false);
// finally show the element
this._element.classList.add('visible');
// Add classes for rolling menus
this._boundary(true);
return true;
},
/**
* Hide the menu and call the onHide callback.
*/
hide : function () {
this.removeItems();
this._prefix.clear();
this.onHide();
this._element.classList.remove('visible');
/* this._element.blur(); */
},
/**
* Function released when the menu hides.
* This method is expected to be overridden.
*/
onHide : function () {},
/**
* Get the prefix for filtering,
* e.g. &quot;ve&quot; for &quot;verb&quot;
*/
prefix : function (pref) {
if (arguments.length === 1) {
this._prefix.value(pref);
return this;
};
return this._prefix.value();
},
/**
* Get the lengthField object.
*/
lengthField : function () {
return this._lengthField;
},
/**
* Get the associated slider object.
*/
slider : function () {
return this._slider;
},
/**
* Delete all visible items from the menu element
*/
removeItems : function () {
var child;
// Remove all children
var children = this._element.childNodes;
// Leave the prefix and lengthField
for (var i = children.length - 1; i >= 3; i--) {
this._element.removeChild(
children[i]
);
};
},
/**
* Get a specific item from the complete list
*
* @param {number} index of the list item
*/
item : function (index) {
return this._items[index]
},
/**
* Get a specific item from the filtered list
*
* @param {number} index of the list item
* in the filtered list
*/
liveItem : function (index) {
if (this._list === undefined)
if (!this._initList())
return;
return this._items[this._list[index]];
},
/**
* Get a specific item from the viewport list
*
* @param {number} index of the list item
* in the visible list
*/
shownItem : function (index) {
if (index >= this.limit())
return;
return this.liveItem(this.offset + index);
},
/**
* Get the length of the full item list
*/
length : function () {
return this._items.length;
},
/**
* Length of the filtered item list.
*/
liveLength : function () {
if (this._list === undefined)
this._initList();
return this._list.length;
},
/**
* Make the next item in the filtered menu active
*/
next : function () {
// No list
if (this.liveLength() === 0)
return;
// Deactivate old item
if (this.position !== -1 && !this._prefix.active()) {
this.liveItem(this.position).active(false);
};
// Get new active item
this.position++;
var newItem = this.liveItem(this.position);
// The next element is undefined - roll to top or to prefix
if (newItem === undefined) {
// Activate prefix
var prefix = this._prefix;
// Prefix is set and not active - choose!
if (prefix.isSet() && !prefix.active()) {
this.position--;
prefix.active(true);
return;
}
// Choose first item
else {
newItem = this.liveItem(0);
// choose first item
this.position = 0;
this._showItems(0);
};
}
// The next element is after the viewport - roll down
else if (this.position >= (this.limit() + this.offset)) {
this.screen(this.position - this.limit() + 1);
}
// The next element is before the viewport - roll up
else if (this.position <= this.offset) {
this.screen(this.position);
};
this._prefix.active(false);
newItem.active(true);
},
/*
* Make the previous item in the menu active
*/
prev : function () {
// No list
if (this.liveLength() === 0)
return;
// Deactivate old item
if (!this._prefix.active()) {
// No active element set
if (this.position === -1) {
this.position = this.liveLength();
}
// No active element set
else {
this.liveItem(this.position--).active(false);
};
};
// Get new active item
var newItem = this.liveItem(this.position);
// The previous element is undefined - roll to bottom
if (newItem === undefined) {
// Activate prefix
var prefix = this._prefix;
var offset = this.liveLength() - this.limit();
// Normalize offset
offset = offset < 0 ? 0 : offset;
// Choose the last item
this.position = this.liveLength() - 1;
// Prefix is set and not active - choose!
if (prefix.isSet() && !prefix.active()) {
this.position++;
prefix.active(true);
this.offset = offset;
return;
}
// Choose last item
else {
newItem = this.liveItem(this.position);
this._showItems(offset);
};
}
// The previous element is before the view - roll up
else if (this.position < this.offset) {
this.screen(this.position);
}
// The previous element is after the view - roll down
else if (this.position >= (this.limit() + this.offset)) {
this.screen(this.position - this.limit() + 2);
};
this._prefix.active(false);
newItem.active(true);
},
/**
* Move the page up by limit!
*/
pageUp : function () {
this.screen(this.offset - this.limit());
},
/**
* Move the page down by limit!
*/
pageDown : function () {
this.screen(this.offset + this.limit());
},
// Unmark all items
_unmark : function () {
for (var i in this._list) {
var item = this._items[this._list[i]];
item.lowlight();
item.active(false);
};
},
// Set boundary for viewport
_boundary : function (bool) {
if (this._list.length === 0)
return;
this.item(this._list[0]).noMore(bool);
this.item(this._list[this._list.length - 1]).noMore(bool);
},
// Append Items that should be shown
_showItems : function (off) {
// optimization: scroll down one step
if (this.offset === (off - 1)) {
this.offset = off;
// Remove the HTML node from the first item
// leave lengthField/prefix/slider
this._element.removeChild(this._element.children[3]);
var pos = this.offset + this.limit() - 1;
this._append(this._list[pos]);
}
// optimization: scroll up one step
else if (this.offset === (off + 1)) {
this.offset = off;
// Remove the HTML node from the last item
this._element.removeChild(this._element.lastChild);
this._prepend(this._list[this.offset]);
}
else {
this.offset = off;
// Remove all items
this.removeItems();
// Use list
var shown = 0;
var i;
for (i in this._list) {
// Don't show - it's before offset
shown++;
if (shown <= off)
continue;
var itemNr = this._list[i];
var item = this.item(itemNr);
this._append(itemNr);
if (shown >= (this.limit() + off))
break;
};
};
// set the slider to the new offset
this._slider.offset(this.offset);
},
// Append item to the shown list based on index
_append : function (i) {
var item = this.item(i);
// Highlight based on prefix
if (this.prefix().length > 0) {
item.highlight(this.prefix().toLowerCase());
};
// Append element
this.element().appendChild(item.element());
},
// Prepend item to the shown list based on index
_prepend : function (i) {
var item = this.item(i);
// Highlight based on prefix
if (this.prefix().length > 0) {
item.highlight(this.prefix().toLowerCase());
};
var e = this.element();
// Append element after lengthField/prefix/slider
e.insertBefore(
item.element(),
e.children[3]
);
}
};
});