Demo for query storing

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+## 1.5.1
+
+ - Q.any now annotates its error message to clarify that Q.any was involved and
+   includes only the last error emitted. (Ivan Etchart)
+ - Avoid domain.dispose during tests in preparation for Node.js 9. (Anna
+   Henningsen)
+
+## 1.5.0
+
+ - Q.any gives an error message from the last rejected promise
+ - Throw if callback supplied to "finally" is invalid (@grahamrhay)
+ - Long stack trace improvements, can now construct long stack traces
+   across rethrows.
+
+## 1.4.1
+
+ - Address an issue that prevented Q from being used as a `<script>` for
+   Firefox add-ons. Q can now be used in any environment that provides `window`
+   or `self` globals, favoring `window` since add-ons have an an immutable
+   `self` that is distinct from `window`.
+
+## 1.4.0
+
+ - Add `noConflict` support for use in `<script>` (@jahnjw).
+
+## 1.3.0
+
+ - Add tracking for unhandled and handled rejections in Node.js (@benjamingr).
+
+## 1.2.1
+
+ - Fix Node.js environment detection for modern Browserify (@kahnjw).
+
+## 1.2.0
+
+ - Added Q.any(promisesArray) method (@vergara).
+   Returns a promise fulfilled with the value of the first resolved promise in
+   promisesArray. If all promises in promisesArray are rejected, it returns
+   a rejected promise.
+
+## 1.1.2
+
+ - Removed extraneous files from the npm package by using the "files"
+   whitelist in package.json instead of the .npmignore blacklist.
+   (@anton-rudeshko)
+
+## 1.1.1
+
+ - Fix a pair of regressions in bootstrapping, one which precluded
+   WebWorker support, and another that precluded support in
+   ``<script>`` usage outright. #607
+
+## 1.1.0
+
+ - Adds support for enabling long stack traces in node.js by setting
+   environment variable `Q_DEBUG=1`.
+ - Introduces the `tap` method to promises, which will see a value
+   pass through without alteration.
+ - Use instanceof to recognize own promise instances as opposed to
+   thenables.
+ - Construct timeout errors with `code === ETIMEDOUT` (Kornel LesiƄski)
+ - More descriminant CommonJS module environment detection.
+ - Dropped continuous integration for Node.js 0.6 and 0.8 because of
+   changes to npm that preclude the use of new `^` version predicate
+   operator in any transitive dependency.
+ - Users can now override `Q.nextTick`.
+
+## 1.0.1
+
+ - Adds support for `Q.Promise`, which implements common usage of the
+   ES6 `Promise` constructor and its methods. `Promise` does not have
+   a valid promise constructor and a proper implementation awaits
+   version 2 of Q.
+ - Removes the console stopgap for a promise inspector. This no longer
+   works with any degree of reliability.
+ - Fixes support for content security policies that forbid eval. Now
+   using the `StopIteration` global to distinguish SpiderMonkey
+   generators from ES6 generators, assuming that they will never
+   coexist.
+
+## 1.0.0
+
+:cake: This is all but a re-release of version 0.9, which has settled
+into a gentle maintenance mode and rightly deserves an official 1.0.
+An ambitious 2.0 release is already around the corner, but 0.9/1.0
+have been distributed far and wide and demand long term support.
+
+ - Q will now attempt to post a debug message in browsers regardless
+   of whether window.Touch is defined. Chrome at least now has this
+   property regardless of whether touch is supported by the underlying
+   hardware.
+ - Remove deprecation warning from `promise.valueOf`. The function is
+   called by the browser in various ways so there is no way to
+   distinguish usage that should be migrated from usage that cannot be
+   altered.
+
+## 0.9.7
+
+ - :warning: `q.min.js` is no longer checked-in.  It is however still
+   created by Grunt and NPM.
+ - Fixes a bug that inhibited `Q.async` with implementations of the new
+   ES6 generators.
+ - Fixes a bug with `nextTick` affecting Safari 6.0.5 the first time a
+   page loads when an `iframe` is involved.
+ - Introduces `passByCopy`, `join`, and `race`.
+ - Shows stack traces or error messages on the console, instead of
+   `Error` objects.
+ - Elimintates wrapper methods for improved performance.
+ - `Q.all` now propagates progress notifications of the form you might
+   expect of ES6 iterations, `{value, index}` where the `value` is the
+   progress notification from the promise at `index`.
+
+## 0.9.6
+
+ - Fixes a bug in recognizing the difference between compatible Q
+   promises, and Q promises from before the implementation of "inspect".
+   The latter are now coerced.
+ - Fixes an infinite asynchronous coercion cycle introduced by former
+   solution, in two independently sufficient ways.  1.) All promises
+   returned by makePromise now implement "inspect", albeit a default
+   that reports that the promise has an "unknown" state.  2.) The
+   implementation of "then/when" is now in "then" instead of "when", so
+   that the responsibility to "coerce" the given promise rests solely in
+   the "when" method and the "then" method may assume that "this" is a
+   promise of the right type.
+ - Refactors `nextTick` to use an unrolled microtask within Q regardless
+   of how new ticks a requested. #316 @rkatic
+
+## 0.9.5
+
+ - Introduces `inspect` for getting the state of a promise as
+   `{state: "fulfilled" | "rejected" | "pending", value | reason}`.
+ - Introduces `allSettled` which produces an array of promises states
+   for the input promises once they have all "settled".  This is in
+   accordance with a discussion on Promises/A+ that "settled" refers to
+   a promise that is "fulfilled" or "rejected".  "resolved" refers to a
+   deferred promise that has been "resolved" to another promise,
+   "sealing its fate" to the fate of the successor promise.
+ - Long stack traces are now off by default.  Set `Q.longStackSupport`
+   to true to enable long stack traces.
+ - Long stack traces can now follow the entire asynchronous history of a
+   promise, not just a single jump.
+ - Introduces `spawn` for an immediately invoked asychronous generator.
+   @jlongster
+ - Support for *experimental* synonyms `mapply`, `mcall`, `nmapply`,
+   `nmcall` for method invocation.
+
+## 0.9.4
+
+ - `isPromise` and `isPromiseAlike` now always returns a boolean
+   (even for falsy values). #284 @lfac-pt
+ - Support for ES6 Generators in `async` #288 @andywingo
+ - Clear duplicate promise rejections from dispatch methods #238 @SLaks
+ - Unhandled rejection API #296 @domenic
+   `stopUnhandledRejectionTracking`, `getUnhandledReasons`,
+   `resetUnhandledRejections`.
+
+## 0.9.3
+
+ - Add the ability to give `Q.timeout`'s errors a custom error message. #270
+   @jgrenon
+ - Fix Q's call-stack busting behavior in Node.js 0.10, by switching from
+   `process.nextTick` to `setImmediate`. #254 #259
+ - Fix Q's behavior when used with the Mocha test runner in the browser, since
+   Mocha introduces a fake `process` global without a `nextTick` property. #267
+ - Fix some, but not all, cases wherein Q would give false positives in its
+   unhandled rejection detection (#252). A fix for other cases (#238) is
+   hopefully coming soon.
+ - Made `Q.promise` throw early if given a non-function.
+
+## 0.9.2
+
+ - Pass through progress notifications when using `timeout`. #229 @omares
+ - Pass through progress notifications when using `delay`.
+ - Fix `nbind` to actually bind the `thisArg`. #232 @davidpadbury
+
+## 0.9.1
+
+ - Made the AMD detection compatible with the RequireJS optimizer's `namespace`
+   option. #225 @terinjokes
+ - Fix side effects from `valueOf`, and thus from `isFulfilled`, `isRejected`,
+   and `isPending`. #226 @benjamn
+
+## 0.9.0
+
+This release removes many layers of deprecated methods and brings Q closer to
+alignment with Mark Miller’s TC39 [strawman][] for concurrency. At the same
+time, it fixes many bugs and adds a few features around error handling. Finally,
+it comes with an updated and comprehensive [API Reference][].
+
+[strawman]: http://wiki.ecmascript.org/doku.php?id=strawman:concurrency
+[API Reference]: https://github.com/kriskowal/q/wiki/API-Reference
+
+### API Cleanup
+
+The following deprecated or undocumented methods have been removed.
+Their replacements are listed here:
+
+<table>
+   <thead>
+      <tr>
+         <th>0.8.x method</th>
+         <th>0.9 replacement</th>
+      </tr>
+   </thead>
+   <tbody>
+      <tr>
+         <td><code>Q.ref</code></td>
+         <td><code>Q</code></td>
+      </tr>
+      <tr>
+         <td><code>call</code>, <code>apply</code>, <code>bind</code> (*)</td>
+         <td><code>fcall</code>/<code>invoke</code>, <code>fapply</code>/<code>post</code>, <code>fbind</code></td>
+      </tr>
+      <tr>
+         <td><code>ncall</code>, <code>napply</code> (*)</td>
+         <td><code>nfcall</code>/<code>ninvoke</code>, <code>nfapply</code>/<code>npost</code></td>
+      </tr>
+      <tr>
+         <td><code>end</code></td>
+         <td><code>done</code></td>
+      </tr>
+      <tr>
+         <td><code>put</code></td>
+         <td><code>set</code></td>
+      </tr>
+      <tr>
+         <td><code>node</code></td>
+         <td><code>nbind</code></td>
+      </tr>
+      <tr>
+         <td><code>nend</code></td>
+         <td><code>nodeify</code></td>
+      </tr>
+      <tr>
+         <td><code>isResolved</code></td>
+         <td><code>isPending</code></td>
+      </tr>
+      <tr>
+         <td><code>deferred.node</code></td>
+         <td><code>deferred.makeNodeResolver</code></td>
+      </tr>
+      <tr>
+         <td><code>Method</code>, <code>sender</code></td>
+         <td><code>dispatcher</code></td>
+      </tr>
+      <tr>
+         <td><code>send</code></td>
+         <td><code>dispatch</code></td>
+      </tr>
+      <tr>
+         <td><code>view</code>, <code>viewInfo</code></td>
+         <td>(none)</td>
+      </tr>
+   </tbody>
+</table>
+
+
+(*) Use of ``thisp`` is discouraged. For calling methods, use ``post`` or
+``invoke``.
+
+### Alignment with the Concurrency Strawman
+
+-   Q now exports a `Q(value)` function, an alias for `resolve`.
+    `Q.call`, `Q.apply`, and `Q.bind` were removed to make room for the
+    same methods on the function prototype.
+-   `invoke` has been aliased to `send` in all its forms.
+-   `post` with no method name acts like `fapply`.
+
+### Error Handling
+
+-   Long stack traces can be turned off by setting `Q.stackJumpLimit` to zero.
+    In the future, this property will be used to fine tune how many stack jumps
+    are retained in long stack traces; for now, anything nonzero is treated as
+    one (since Q only tracks one stack jump at the moment, see #144). #168
+-   In Node.js, if there are unhandled rejections when the process exits, they
+    are output to the console. #115
+
+### Other
+
+-   `delete` and `set` (née `put`) no longer have a fulfillment value.
+-   Q promises are no longer frozen, which
+    [helps with performance](http://code.google.com/p/v8/issues/detail?id=1858).
+-   `thenReject` is now included, as a counterpart to `thenResolve`.
+-   The included browser `nextTick` shim is now faster. #195 @rkatic.
+
+### Bug Fixes
+
+-   Q now works in Internet Explorer 10. #186 @ForbesLindesay
+-   `fbind` no longer hard-binds the returned function's `this` to `undefined`.
+    #202
+-   `Q.reject` no longer leaks memory. #148
+-   `npost` with no arguments now works. #207
+-   `allResolved` now works with non-Q promises ("thenables"). #179
+-   `keys` behavior is now correct even in browsers without native
+    `Object.keys`. #192 @rkatic
+-   `isRejected` and the `exception` property now work correctly if the
+    rejection reason is falsy. #198
+
+### Internals and Advanced
+
+-   The internal interface for a promise now uses
+    `dispatchPromise(resolve, op, operands)` instead of `sendPromise(op,
+    resolve, ...operands)`, which reduces the cases where Q needs to do
+    argument slicing.
+-   The internal protocol uses different operands. "put" is now "set".
+    "del" is now "delete". "view" and "viewInfo" have been removed.
+-   `Q.fulfill` has been added. It is distinct from `Q.resolve` in that
+    it does not pass promises through, nor coerces promises from other
+    systems. The promise becomes the fulfillment value. This is only
+    recommended for use when trying to fulfill a promise with an object that has
+    a `then` function that is at the same time not a promise.
+
+## 0.8.12
+- Treat foreign promises as unresolved in `Q.isFulfilled`; this lets `Q.all`
+  work on arrays containing foreign promises. #154
+- Fix minor incompliances with the [Promises/A+ spec][] and [test suite][]. #157
+  #158
+
+[Promises/A+ spec]: http://promises-aplus.github.com/promises-spec/
+[test suite]: https://github.com/promises-aplus/promises-tests
+
+## 0.8.11
+
+ - Added ``nfcall``, ``nfapply``, and ``nfbind`` as ``thisp``-less versions of
+   ``ncall``, ``napply``, and ``nbind``. The latter are now deprecated. #142
+ - Long stack traces no longer cause linearly-growing memory usage when chaining
+   promises together. #111
+ - Inspecting ``error.stack`` in a rejection handler will now give a long stack
+   trace. #103
+ - Fixed ``Q.timeout`` to clear its timeout handle when the promise is rejected;
+   previously, it kept the event loop alive until the timeout period expired.
+   #145 @dfilatov
+ - Added `q/queue` module, which exports an infinite promise queue
+   constructor.
+
+## 0.8.10
+
+ - Added ``done`` as a replacement for ``end``, taking the usual fulfillment,
+   rejection, and progress handlers. It's essentially equivalent to
+   ``then(f, r, p).end()``.
+ - Added ``Q.onerror``, a settable error trap that you can use to get full stack
+   traces for uncaught errors. #94
+ - Added ``thenResolve`` as a shortcut for returning a constant value once a
+   promise is fulfilled. #108 @ForbesLindesay
+ - Various tweaks to progress notification, including propagation and
+   transformation of progress values and only forwarding a single progress
+   object.
+ - Renamed ``nend`` to ``nodeify``. It no longer returns an always-fulfilled
+   promise when a Node callback is passed.
+ - ``deferred.resolve`` and ``deferred.reject`` no longer (sometimes) return
+   ``deferred.promise``.
+ - Fixed stack traces getting mangled if they hit ``end`` twice. #116 #121 @ef4
+ - Fixed ``ninvoke`` and ``npost`` to work on promises for objects with Node
+   methods. #134
+ - Fixed accidental coercion of objects with nontrivial ``valueOf`` methods,
+   like ``Date``s, by the promise's ``valueOf`` method. #135
+ - Fixed ``spread`` not calling the passed rejection handler if given a rejected
+   promise.
+
+## 0.8.9
+
+ - Added ``nend``
+ - Added preliminary progress notification support, via
+   ``promise.then(onFulfilled, onRejected, onProgress)``,
+   ``promise.progress(onProgress)``, and ``deferred.notify(...progressData)``.
+ - Made ``put`` and ``del`` return the object acted upon for easier chaining.
+   #84
+ - Fixed coercion cycles with cooperating promises. #106
+
+## 0.8.7
+
+ - Support [Montage Require](http://github.com/kriskowal/mr)
+
+## 0.8.6
+
+ - Fixed ``npost`` and ``ninvoke`` to pass the correct ``thisp``. #74
+ - Fixed various cases involving unorthodox rejection reasons. #73 #90
+   @ef4
+ - Fixed double-resolving of misbehaved custom promises. #75
+ - Sped up ``Q.all`` for arrays contain already-resolved promises or scalar
+   values. @ForbesLindesay
+ - Made stack trace filtering work when concatenating assets. #93 @ef4
+ - Added warnings for deprecated methods. @ForbesLindesay
+ - Added ``.npmignore`` file so that dependent packages get a slimmer
+   ``node_modules`` directory.
+
+## 0.8.5
+
+ - Added preliminary support for long traces (@domenic)
+ - Added ``fapply``, ``fcall``, ``fbind`` for non-thisp
+   promised function calls.
+ - Added ``return`` for async generators, where generators
+   are implemented.
+ - Rejected promises now have an "exception" property.  If an object
+   isRejected(object), then object.valueOf().exception will
+   be the wrapped error.
+ - Added Jasmine specifications
+ - Support Internet Explorers 7–9 (with multiple bug fixes @domenic)
+ - Support Firefox 12
+ - Support Safari 5.1.5
+ - Support Chrome 18
+
+## 0.8.4
+
+ - WARNING: ``promise.timeout`` is now rejected with an ``Error`` object
+   and the message now includes the duration of the timeout in
+   miliseconds.  This doesn't constitute (in my opinion) a
+   backward-incompatibility since it is a change of an undocumented and
+   unspecified public behavior, but if you happened to depend on the
+   exception being a string, you will need to revise your code.
+ - Added ``deferred.makeNodeResolver()`` to replace the more cryptic
+   ``deferred.node()`` method.
+ - Added experimental ``Q.promise(maker(resolve, reject))`` to make a
+   promise inside a callback, such that thrown exceptions in the
+   callback are converted and the resolver and rejecter are arguments.
+   This is a shorthand for making a deferred directly and inspired by
+   @gozala’s stream constructor pattern and the Microsoft Windows Metro
+   Promise constructor interface.
+ - Added experimental ``Q.begin()`` that is intended to kick off chains
+   of ``.then`` so that each of these can be reordered without having to
+   edit the new and former first step.
+
+## 0.8.3
+
+ - Added ``isFulfilled``, ``isRejected``, and ``isResolved``
+   to the promise prototype.
+ - Added ``allResolved`` for waiting for every promise to either be
+   fulfilled or rejected, without propagating an error. @utvara #53
+ - Added ``Q.bind`` as a method to transform functions that
+   return and throw into promise-returning functions. See
+   [an example](https://gist.github.com/1782808). @domenic
+ - Renamed ``node`` export to ``nbind``, and added ``napply`` to
+   complete the set. ``node`` remains as deprecated. @domenic #58
+ - Renamed ``Method`` export to ``sender``.  ``Method``
+   remains as deprecated and will be removed in the next
+   major version since I expect it has very little usage.
+ - Added browser console message indicating a live list of
+   unhandled errors.
+ - Added support for ``msSetImmediate`` (IE10) or ``setImmediate``
+   (available via [polyfill](https://github.com/NobleJS/setImmediate))
+   as a browser-side ``nextTick`` implementation. #44 #50 #59
+ - Stopped using the event-queue dependency, which was in place for
+   Narwhal support: now directly using ``process.nextTick``.
+ - WARNING: EXPERIMENTAL: added ``finally`` alias for ``fin``, ``catch``
+   alias for ``fail``, ``try`` alias for ``call``, and ``delete`` alias
+   for ``del``.  These properties are enquoted in the library for
+   cross-browser compatibility, but may be used as property names in
+   modern engines.
+
+## 0.8.2
+
+ - Deprecated ``ref`` in favor of ``resolve`` as recommended by
+   @domenic.
+ - Update event-queue dependency.
+
+## 0.8.1
+
+ - Fixed Opera bug. #35 @cadorn
+ - Fixed ``Q.all([])`` #32 @domenic
+
+## 0.8.0
+
+ - WARNING: ``enqueue`` removed.  Use ``nextTick`` instead.
+   This is more consistent with NodeJS and (subjectively)
+   more explicit and intuitive.
+ - WARNING: ``def`` removed.  Use ``master`` instead.  The
+   term ``def`` was too confusing to new users.
+ - WARNING: ``spy`` removed in favor of ``fin``.
+ - WARNING: ``wait`` removed. Do ``all(args).get(0)`` instead.
+ - WARNING: ``join`` removed. Do ``all(args).spread(callback)`` instead.
+ - WARNING: Removed the ``Q`` function module.exports alias
+   for ``Q.ref``. It conflicts with ``Q.apply`` in weird
+   ways, making it uncallable.
+ - Revised ``delay`` so that it accepts both ``(value,
+   timeout)`` and ``(timeout)`` variations based on
+   arguments length.
+ - Added ``ref().spread(cb(...args))``, a variant of
+   ``then`` that spreads an array across multiple arguments.
+   Useful with ``all()``.
+ - Added ``defer().node()`` Node callback generator.  The
+   callback accepts ``(error, value)`` or ``(error,
+   ...values)``.  For multiple value arguments, the
+   fulfillment value is an array, useful in conjunction with
+   ``spread``.
+ - Added ``node`` and ``ncall``, both with the signature
+   ``(fun, thisp_opt, ...args)``.  The former is a decorator
+   and the latter calls immediately.  ``node`` optional
+   binds and partially applies.  ``ncall`` can bind and pass
+   arguments.
+
+## 0.7.2
+
+ - Fixed thenable promise assimilation.
+
+## 0.7.1
+
+ - Stopped shimming ``Array.prototype.reduce``. The
+   enumerable property has bad side-effects.  Libraries that
+   depend on this (for example, QQ) will need to be revised.
+
+## 0.7.0 - BACKWARD INCOMPATIBILITY
+
+ - WARNING: Removed ``report`` and ``asap``
+ - WARNING: The ``callback`` argument of the ``fin``
+   function no longer receives any arguments. Thus, it can
+   be used to call functions that should not receive
+   arguments on resolution.  Use ``when``, ``then``, or
+   ``fail`` if you need a value.
+ - IMPORTANT: Fixed a bug in the use of ``MessageChannel``
+   for ``nextTick``.
+ - Renamed ``enqueue`` to ``nextTick``.
+ - Added experimental ``view`` and ``viewInfo`` for creating
+   views of promises either when or before they're
+   fulfilled.
+ - Shims are now externally applied so subsequent scripts or
+   dependees can use them.
+ - Improved minification results.
+ - Improved readability.
+
+## 0.6.0 - BACKWARD INCOMPATIBILITY
+
+ - WARNING: In practice, the implementation of ``spy`` and
+   the name ``fin`` were useful.  I've removed the old
+   ``fin`` implementation and renamed/aliased ``spy``.
+ - The "q" module now exports its ``ref`` function as a "Q"
+   constructor, with module systems that support exports
+   assignment including NodeJS, RequireJS, and when used as
+   a ``<script>`` tag. Notably, strictly compliant CommonJS
+   does not support this, but UncommonJS does.
+ - Added ``async`` decorator for generators that use yield
+   to "trampoline" promises. In engines that support
+   generators (SpiderMonkey), this will greatly reduce the
+   need for nested callbacks.
+ - Made ``when`` chainable.
+ - Made ``all`` chainable.
+
+## 0.5.3
+
+ - Added ``all`` and refactored ``join`` and ``wait`` to use
+   it.  All of these will now reject at the earliest
+   rejection.
+
+## 0.5.2
+
+ - Minor improvement to ``spy``; now waits for resolution of
+   callback promise.
+
+## 0.5.1
+
+ - Made most Q API methods chainable on promise objects, and
+   turned the previous promise-methods of ``join``,
+   ``wait``, and ``report`` into Q API methods.
+ - Added ``apply`` and ``call`` to the Q API, and ``apply``
+   as a promise handler.
+ - Added ``fail``, ``fin``, and ``spy`` to Q and the promise
+   prototype for convenience when observing rejection,
+   fulfillment and rejection, or just observing without
+   affecting the resolution.
+ - Renamed ``def`` (although ``def`` remains shimmed until
+   the next major release) to ``master``.
+ - Switched to using ``MessageChannel`` for next tick task
+   enqueue in browsers that support it.
+
+## 0.5.0 - MINOR BACKWARD INCOMPATIBILITY
+
+ - Exceptions are no longer reported when consumed.
+ - Removed ``error`` from the API.  Since exceptions are
+   getting consumed, throwing them in an errback causes the
+   exception to silently disappear.  Use ``end``.
+ - Added ``end`` as both an API method and a promise-chain
+   ending method.  It causes propagated rejections to be
+   thrown, which allows Node to write stack traces and
+   emit ``uncaughtException`` events, and browsers to
+   likewise emit ``onerror`` and log to the console.
+ - Added ``join`` and ``wait`` as promise chain functions,
+   so you can wait for variadic promises, returning your own
+   promise back, or join variadic promises, resolving with a
+   callback that receives variadic fulfillment values.
+
+## 0.4.4
+
+ - ``end`` no longer returns a promise. It is the end of the
+   promise chain.
+ - Stopped reporting thrown exceptions in ``when`` callbacks
+   and errbacks.  These must be explicitly reported through
+   ``.end()``, ``.then(null, Q.error)``, or some other
+   mechanism.
+ - Added ``report`` as an API method, which can be used as
+   an errback to report and propagate an error.
+ - Added ``report`` as a promise-chain method, so an error
+   can be reported if it passes such a gate.
+
+## 0.4.3
+
+ - Fixed ``<script>`` support that regressed with 0.4.2
+   because of "use strict" in the module system
+   multi-plexer.
+
+## 0.4.2
+
+ - Added support for RequireJS (jburke)
+
+## 0.4.1
+
+ - Added an "end" method to the promise prototype,
+   as a shorthand for waiting for the promise to
+   be resolved gracefully, and failing to do so,
+   to dump an error message.
+
+## 0.4.0 - BACKWARD INCOMPATIBLE*
+
+ - *Removed the utility modules. NPM and Node no longer
+   expose any module except the main module.  These have
+   been moved and merged into the "qq" package.
+ - *In a non-CommonJS browser, q.js can be used as a script.
+   It now creates a Q global variable.
+ - Fixed thenable assimilation.
+ - Fixed some issues with asap, when it resolves to
+   undefined, or throws an exception.
+
+## 0.3.0 - BACKWARD-INCOMPATIBLE
+
+ - The `post` method has been reverted to its original
+   signature, as provided in Tyler Close's `ref_send` API.
+   That is, `post` accepts two arguments, the second of
+   which is an arbitrary object, but usually invocation
+   arguments as an `Array`.  To provide variadic arguments
+   to `post`, there is a new `invoke` function that posts
+   the variadic arguments to the value given in the first
+   argument.
+ - The `defined` method has been moved from `q` to `q/util`
+   since it gets no use in practice but is still
+   theoretically useful.
+ - The `Promise` constructor has been renamed to
+   `makePromise` to be consistent with the convention that
+   functions that do not require the `new` keyword to be
+   used as constructors have camelCase names.
+ - The `isResolved` function has been renamed to
+   `isFulfilled`.  There is a new `isResolved` function that
+   indicates whether a value is not a promise or, if it is a
+   promise, whether it has been either fulfilled or
+   rejected.  The code has been revised to reflect this
+   nuance in terminology.
+
+## 0.2.10
+
+ - Added `join` to `"q/util"` for variadically joining
+   multiple promises.
+
+## 0.2.9
+
+ - The future-compatible `invoke` method has been added,
+   to replace `post`, since `post` will become backward-
+   incompatible in the next major release.
+ - Exceptions thrown in the callbacks of a `when` call are
+   now emitted to Node's `"uncaughtException"` `process`
+   event in addition to being returned as a rejection reason.
+
+## 0.2.8
+
+ - Exceptions thrown in the callbacks of a `when` call
+   are now consumed, warned, and transformed into
+   rejections of the promise returned by `when`.
+
+## 0.2.7
+
+ - Fixed a minor bug in thenable assimilation, regressed
+   because of the change in the forwarding protocol.
+ - Fixed behavior of "q/util" `deep` method on dates and
+   other primitives. Github issue #11.
+
+## 0.2.6
+
+ - Thenables (objects with a "then" method) are accepted
+   and provided, bringing this implementation of Q
+   into conformance with Promises/A, B, and D.
+ - Added `makePromise`, to replace the `Promise` function
+   eventually.
+ - Rejections are now also duck-typed. A rejection is a
+   promise with a valueOf method that returns a rejection
+   descriptor. A rejection descriptor has a
+   "promiseRejected" property equal to "true" and a
+   "reason" property corresponding to the rejection reason.
+ - Altered the `makePromise` API such that the `fallback`
+   method no longer receives a superfluous `resolved` method
+   after the `operator`.  The fallback method is responsible
+   only for returning a resolution.  This breaks an
+   undocumented API, so third-party API's depending on the
+   previous undocumented behavior may break.
+
+## 0.2.5
+
+ - Changed promises into a duck-type such that multiple
+   instances of the Q module can exchange promise objects.
+   A promise is now defined as "an object that implements the
+   `promiseSend(op, resolved, ...)` method and `valueOf`".
+ - Exceptions in promises are now captured and returned
+   as rejections.
+
+## 0.2.4
+
+ - Fixed bug in `ref` that prevented `del` messages from
+   being received (gozala)
+ - Fixed a conflict with FireFox 4; constructor property
+   is now read-only.
+
+## 0.2.3
+
+ - Added `keys` message to promises and to the promise API.
+
+## 0.2.2
+
+ - Added boilerplate to `q/queue` and `q/util`.
+ - Fixed missing dependency to `q/queue`.
+
+## 0.2.1
+
+ - The `resolve` and `reject` methods of `defer` objects now
+   return the resolution promise for convenience.
+ - Added `q/util`, which provides `step`, `delay`, `shallow`,
+   `deep`, and three reduction orders.
+ - Added `q/queue` module for a promise `Queue`.
+ - Added `q-comm` to the list of compatible libraries.
+ - Deprecated `defined` from `q`, with intent to move it to
+   `q/util`.
+
+## 0.2.0 - BACKWARD INCOMPATIBLE
+
+ - Changed post(ref, name, args) to variadic
+   post(ref, name, ...args). BACKWARD INCOMPATIBLE
+ - Added a def(value) method to annotate an object as being
+   necessarily a local value that cannot be serialized, such
+   that inter-process/worker/vat promise communication
+   libraries will send messages to it, but never send it
+   back.
+ - Added a send(value, op, ...args) method to the public API, for
+   forwarding messages to a value or promise in a future turn.
+
+## 0.1.9
+
+ - Added isRejected() for testing whether a value is a rejected
+   promise.  isResolved() retains the behavior of stating
+   that rejected promises are not resolved.
+
+## 0.1.8
+
+ - Fixed isResolved(null) and isResolved(undefined) [issue #9]
+ - Fixed a problem with the Object.create shim
+
+## 0.1.7
+
+ - shimmed ES5 Object.create in addition to Object.freeze
+   for compatibility on non-ES5 engines (gozala)
+
+## 0.1.6
+
+ - Q.isResolved added
+ - promise.valueOf() now returns the value of resolved
+   and near values
+ - asap retried
+ - promises are frozen when possible
+
+## 0.1.5
+
+ - fixed dependency list for Teleport (gozala)
+ - all unit tests now pass (gozala)
+
+## 0.1.4
+
+ - added support for Teleport as an engine (gozala)
+ - simplified and updated methods for getting internal
+   print and enqueue functions universally (gozala)
+
+## 0.1.3
+
+ - fixed erroneous link to the q module in package.json
+
+## 0.1.2
+
+ - restructured for overlay style package compatibility
+
+## 0.1.0
+
+ - removed asap because it was broken, probably down to the
+   philosophy.
+
+## 0.0.3
+
+ - removed q-util
+ - fixed asap so it returns a value if completed
+
+## 0.0.2
+
+ - added q-util
+
+## 0.0.1
+
+ - initial version
diff --git a/node_modules/q/LICENSE b/node_modules/q/LICENSE
new file mode 100644
index 0000000..9ce1ea5
--- /dev/null
+++ b/node_modules/q/LICENSE
@@ -0,0 +1,18 @@
+Copyright 2009–2017 Kristopher Michael Kowal. All rights reserved.
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to
+deal in the Software without restriction, including without limitation the
+rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+sell copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+IN THE SOFTWARE.
diff --git a/node_modules/q/README.md b/node_modules/q/README.md
new file mode 100644
index 0000000..d2f57a6
--- /dev/null
+++ b/node_modules/q/README.md
@@ -0,0 +1,874 @@
+[![Build Status](https://secure.travis-ci.org/kriskowal/q.svg?branch=master)](http://travis-ci.org/kriskowal/q)
+[![CDNJS](https://img.shields.io/cdnjs/v/q.js.svg)](https://cdnjs.com/libraries/q.js)
+
+<a href="http://promises-aplus.github.com/promises-spec">
+    <img src="http://kriskowal.github.io/q/q.png" align="right" alt="Q logo" />
+</a>
+
+If a function cannot return a value or throw an exception without
+blocking, it can return a promise instead.  A promise is an object
+that represents the return value or the thrown exception that the
+function may eventually provide.  A promise can also be used as a
+proxy for a [remote object][Q-Connection] to overcome latency.
+
+[Q-Connection]: https://github.com/kriskowal/q-connection
+
+On the first pass, promises can mitigate the “[Pyramid of
+Doom][POD]”: the situation where code marches to the right faster
+than it marches forward.
+
+[POD]: http://calculist.org/blog/2011/12/14/why-coroutines-wont-work-on-the-web/
+
+```javascript
+step1(function (value1) {
+    step2(value1, function(value2) {
+        step3(value2, function(value3) {
+            step4(value3, function(value4) {
+                // Do something with value4
+            });
+        });
+    });
+});
+```
+
+With a promise library, you can flatten the pyramid.
+
+```javascript
+Q.fcall(promisedStep1)
+.then(promisedStep2)
+.then(promisedStep3)
+.then(promisedStep4)
+.then(function (value4) {
+    // Do something with value4
+})
+.catch(function (error) {
+    // Handle any error from all above steps
+})
+.done();
+```
+
+With this approach, you also get implicit error propagation, just like `try`,
+`catch`, and `finally`.  An error in `promisedStep1` will flow all the way to
+the `catch` function, where it’s caught and handled.  (Here `promisedStepN` is
+a version of `stepN` that returns a promise.)
+
+The callback approach is called an “inversion of control”.
+A function that accepts a callback instead of a return value
+is saying, “Don’t call me, I’ll call you.”.  Promises
+[un-invert][IOC] the inversion, cleanly separating the input
+arguments from control flow arguments.  This simplifies the
+use and creation of API’s, particularly variadic,
+rest and spread arguments.
+
+[IOC]: http://www.slideshare.net/domenicdenicola/callbacks-promises-and-coroutines-oh-my-the-evolution-of-asynchronicity-in-javascript
+
+
+## Getting Started
+
+The Q module can be loaded as:
+
+-   A ``<script>`` tag (creating a ``Q`` global variable): ~2.5 KB minified and
+    gzipped.
+-   A Node.js and CommonJS module, available in [npm](https://npmjs.org/) as
+    the [q](https://npmjs.org/package/q) package
+-   An AMD module
+-   A [component](https://github.com/component/component) as ``microjs/q``
+-   Using [bower](http://bower.io/) as `q#^1.4.1`
+-   Using [NuGet](http://nuget.org/) as [Q](https://nuget.org/packages/q)
+
+Q can exchange promises with jQuery, Dojo, When.js, WinJS, and more.
+
+## Resources
+
+Our [wiki][] contains a number of useful resources, including:
+
+- A method-by-method [Q API reference][reference].
+- A growing [examples gallery][examples], showing how Q can be used to make
+  everything better. From XHR to database access to accessing the Flickr API,
+  Q is there for you.
+- There are many libraries that produce and consume Q promises for everything
+  from file system/database access or RPC to templating. For a list of some of
+  the more popular ones, see [Libraries][].
+- If you want materials that introduce the promise concept generally, and the
+  below tutorial isn't doing it for you, check out our collection of
+  [presentations, blog posts, and podcasts][resources].
+- A guide for those [coming from jQuery's `$.Deferred`][jquery].
+
+We'd also love to have you join the Q-Continuum [mailing list][].
+
+[wiki]: https://github.com/kriskowal/q/wiki
+[reference]: https://github.com/kriskowal/q/wiki/API-Reference
+[examples]: https://github.com/kriskowal/q/wiki/Examples-Gallery
+[Libraries]: https://github.com/kriskowal/q/wiki/Libraries
+[resources]: https://github.com/kriskowal/q/wiki/General-Promise-Resources
+[jquery]: https://github.com/kriskowal/q/wiki/Coming-from-jQuery
+[mailing list]: https://groups.google.com/forum/#!forum/q-continuum
+
+
+## Tutorial
+
+Promises have a ``then`` method, which you can use to get the eventual
+return value (fulfillment) or thrown exception (rejection).
+
+```javascript
+promiseMeSomething()
+.then(function (value) {
+}, function (reason) {
+});
+```
+
+If ``promiseMeSomething`` returns a promise that gets fulfilled later
+with a return value, the first function (the fulfillment handler) will be
+called with the value.  However, if the ``promiseMeSomething`` function
+gets rejected later by a thrown exception, the second function (the
+rejection handler) will be called with the exception.
+
+Note that resolution of a promise is always asynchronous: that is, the
+fulfillment or rejection handler will always be called in the next turn of the
+event loop (i.e. `process.nextTick` in Node). This gives you a nice
+guarantee when mentally tracing the flow of your code, namely that
+``then`` will always return before either handler is executed.
+
+In this tutorial, we begin with how to consume and work with promises. We'll
+talk about how to create them, and thus create functions like
+`promiseMeSomething` that return promises, [below](#the-beginning).
+
+
+### Propagation
+
+The ``then`` method returns a promise, which in this example, I’m
+assigning to ``outputPromise``.
+
+```javascript
+var outputPromise = getInputPromise()
+.then(function (input) {
+}, function (reason) {
+});
+```
+
+The ``outputPromise`` variable becomes a new promise for the return
+value of either handler.  Since a function can only either return a
+value or throw an exception, only one handler will ever be called and it
+will be responsible for resolving ``outputPromise``.
+
+-   If you return a value in a handler, ``outputPromise`` will get
+    fulfilled.
+
+-   If you throw an exception in a handler, ``outputPromise`` will get
+    rejected.
+
+-   If you return a **promise** in a handler, ``outputPromise`` will
+    “become” that promise.  Being able to become a new promise is useful
+    for managing delays, combining results, or recovering from errors.
+
+If the ``getInputPromise()`` promise gets rejected and you omit the
+rejection handler, the **error** will go to ``outputPromise``:
+
+```javascript
+var outputPromise = getInputPromise()
+.then(function (value) {
+});
+```
+
+If the input promise gets fulfilled and you omit the fulfillment handler, the
+**value** will go to ``outputPromise``:
+
+```javascript
+var outputPromise = getInputPromise()
+.then(null, function (error) {
+});
+```
+
+Q promises provide a ``fail`` shorthand for ``then`` when you are only
+interested in handling the error:
+
+```javascript
+var outputPromise = getInputPromise()
+.fail(function (error) {
+});
+```
+
+If you are writing JavaScript for modern engines only or using
+CoffeeScript, you may use `catch` instead of `fail`.
+
+Promises also have a ``fin`` function that is like a ``finally`` clause.
+The final handler gets called, with no arguments, when the promise
+returned by ``getInputPromise()`` either returns a value or throws an
+error.  The value returned or error thrown by ``getInputPromise()``
+passes directly to ``outputPromise`` unless the final handler fails, and
+may be delayed if the final handler returns a promise.
+
+```javascript
+var outputPromise = getInputPromise()
+.fin(function () {
+    // close files, database connections, stop servers, conclude tests
+});
+```
+
+-   If the handler returns a value, the value is ignored
+-   If the handler throws an error, the error passes to ``outputPromise``
+-   If the handler returns a promise, ``outputPromise`` gets postponed.  The
+    eventual value or error has the same effect as an immediate return
+    value or thrown error: a value would be ignored, an error would be
+    forwarded.
+
+If you are writing JavaScript for modern engines only or using
+CoffeeScript, you may use `finally` instead of `fin`.
+
+### Chaining
+
+There are two ways to chain promises.  You can chain promises either
+inside or outside handlers.  The next two examples are equivalent.
+
+```javascript
+return getUsername()
+.then(function (username) {
+    return getUser(username)
+    .then(function (user) {
+        // if we get here without an error,
+        // the value returned here
+        // or the exception thrown here
+        // resolves the promise returned
+        // by the first line
+    })
+});
+```
+
+```javascript
+return getUsername()
+.then(function (username) {
+    return getUser(username);
+})
+.then(function (user) {
+    // if we get here without an error,
+    // the value returned here
+    // or the exception thrown here
+    // resolves the promise returned
+    // by the first line
+});
+```
+
+The only difference is nesting.  It’s useful to nest handlers if you
+need to capture multiple input values in your closure.
+
+```javascript
+function authenticate() {
+    return getUsername()
+    .then(function (username) {
+        return getUser(username);
+    })
+    // chained because we will not need the user name in the next event
+    .then(function (user) {
+        return getPassword()
+        // nested because we need both user and password next
+        .then(function (password) {
+            if (user.passwordHash !== hash(password)) {
+                throw new Error("Can't authenticate");
+            }
+        });
+    });
+}
+```
+
+
+### Combination
+
+You can turn an array of promises into a promise for the whole,
+fulfilled array using ``all``.
+
+```javascript
+return Q.all([
+    eventualAdd(2, 2),
+    eventualAdd(10, 20)
+]);
+```
+
+If you have a promise for an array, you can use ``spread`` as a
+replacement for ``then``.  The ``spread`` function “spreads” the
+values over the arguments of the fulfillment handler.  The rejection handler
+will get called at the first sign of failure.  That is, whichever of
+the received promises fails first gets handled by the rejection handler.
+
+```javascript
+function eventualAdd(a, b) {
+    return Q.spread([a, b], function (a, b) {
+        return a + b;
+    })
+}
+```
+
+But ``spread`` calls ``all`` initially, so you can skip it in chains.
+
+```javascript
+return getUsername()
+.then(function (username) {
+    return [username, getUser(username)];
+})
+.spread(function (username, user) {
+});
+```
+
+The ``all`` function returns a promise for an array of values.  When this
+promise is fulfilled, the array contains the fulfillment values of the original
+promises, in the same order as those promises.  If one of the given promises
+is rejected, the returned promise is immediately rejected, not waiting for the
+rest of the batch.  If you want to wait for all of the promises to either be
+fulfilled or rejected, you can use ``allSettled``.
+
+```javascript
+Q.allSettled(promises)
+.then(function (results) {
+    results.forEach(function (result) {
+        if (result.state === "fulfilled") {
+            var value = result.value;
+        } else {
+            var reason = result.reason;
+        }
+    });
+});
+```
+
+The ``any`` function accepts an array of promises and returns a promise that is
+fulfilled by the first given promise to be fulfilled, or rejected if all of the
+given promises are rejected.
+
+```javascript
+Q.any(promises)
+.then(function (first) {
+    // Any of the promises was fulfilled.
+}, function (error) {
+    // All of the promises were rejected.
+});
+```
+
+### Sequences
+
+If you have a number of promise-producing functions that need
+to be run sequentially, you can of course do so manually:
+
+```javascript
+return foo(initialVal).then(bar).then(baz).then(qux);
+```
+
+However, if you want to run a dynamically constructed sequence of
+functions, you'll want something like this:
+
+```javascript
+var funcs = [foo, bar, baz, qux];
+
+var result = Q(initialVal);
+funcs.forEach(function (f) {
+    result = result.then(f);
+});
+return result;
+```
+
+You can make this slightly more compact using `reduce`:
+
+```javascript
+return funcs.reduce(function (soFar, f) {
+    return soFar.then(f);
+}, Q(initialVal));
+```
+
+Or, you could use the ultra-compact version:
+
+```javascript
+return funcs.reduce(Q.when, Q(initialVal));
+```
+
+### Handling Errors
+
+One sometimes-unintuitive aspect of promises is that if you throw an
+exception in the fulfillment handler, it will not be caught by the error
+handler.
+
+```javascript
+return foo()
+.then(function (value) {
+    throw new Error("Can't bar.");
+}, function (error) {
+    // We only get here if "foo" fails
+});
+```
+
+To see why this is, consider the parallel between promises and
+``try``/``catch``. We are ``try``-ing to execute ``foo()``: the error
+handler represents a ``catch`` for ``foo()``, while the fulfillment handler
+represents code that happens *after* the ``try``/``catch`` block.
+That code then needs its own ``try``/``catch`` block.
+
+In terms of promises, this means chaining your rejection handler:
+
+```javascript
+return foo()
+.then(function (value) {
+    throw new Error("Can't bar.");
+})
+.fail(function (error) {
+    // We get here with either foo's error or bar's error
+});
+```
+
+### Progress Notification
+
+It's possible for promises to report their progress, e.g. for tasks that take a
+long time like a file upload. Not all promises will implement progress
+notifications, but for those that do, you can consume the progress values using
+a third parameter to ``then``:
+
+```javascript
+return uploadFile()
+.then(function () {
+    // Success uploading the file
+}, function (err) {
+    // There was an error, and we get the reason for error
+}, function (progress) {
+    // We get notified of the upload's progress as it is executed
+});
+```
+
+Like `fail`, Q also provides a shorthand for progress callbacks
+called `progress`:
+
+```javascript
+return uploadFile().progress(function (progress) {
+    // We get notified of the upload's progress
+});
+```
+
+### The End
+
+When you get to the end of a chain of promises, you should either
+return the last promise or end the chain.  Since handlers catch
+errors, it’s an unfortunate pattern that the exceptions can go
+unobserved.
+
+So, either return it,
+
+```javascript
+return foo()
+.then(function () {
+    return "bar";
+});
+```
+
+Or, end it.
+
+```javascript
+foo()
+.then(function () {
+    return "bar";
+})
+.done();
+```
+
+Ending a promise chain makes sure that, if an error doesn’t get
+handled before the end, it will get rethrown and reported.
+
+This is a stopgap. We are exploring ways to make unhandled errors
+visible without any explicit handling.
+
+
+### The Beginning
+
+Everything above assumes you get a promise from somewhere else.  This
+is the common case.  Every once in a while, you will need to create a
+promise from scratch.
+
+#### Using ``Q.fcall``
+
+You can create a promise from a value using ``Q.fcall``.  This returns a
+promise for 10.
+
+```javascript
+return Q.fcall(function () {
+    return 10;
+});
+```
+
+You can also use ``fcall`` to get a promise for an exception.
+
+```javascript
+return Q.fcall(function () {
+    throw new Error("Can't do it");
+});
+```
+
+As the name implies, ``fcall`` can call functions, or even promised
+functions.  This uses the ``eventualAdd`` function above to add two
+numbers.
+
+```javascript
+return Q.fcall(eventualAdd, 2, 2);
+```
+
+
+#### Using Deferreds
+
+If you have to interface with asynchronous functions that are callback-based
+instead of promise-based, Q provides a few shortcuts (like ``Q.nfcall`` and
+friends). But much of the time, the solution will be to use *deferreds*.
+
+```javascript
+var deferred = Q.defer();
+FS.readFile("foo.txt", "utf-8", function (error, text) {
+    if (error) {
+        deferred.reject(new Error(error));
+    } else {
+        deferred.resolve(text);
+    }
+});
+return deferred.promise;
+```
+
+Note that a deferred can be resolved with a value or a promise.  The
+``reject`` function is a shorthand for resolving with a rejected
+promise.
+
+```javascript
+// this:
+deferred.reject(new Error("Can't do it"));
+
+// is shorthand for:
+var rejection = Q.fcall(function () {
+    throw new Error("Can't do it");
+});
+deferred.resolve(rejection);
+```
+
+This is a simplified implementation of ``Q.delay``.
+
+```javascript
+function delay(ms) {
+    var deferred = Q.defer();
+    setTimeout(deferred.resolve, ms);
+    return deferred.promise;
+}
+```
+
+This is a simplified implementation of ``Q.timeout``
+
+```javascript
+function timeout(promise, ms) {
+    var deferred = Q.defer();
+    Q.when(promise, deferred.resolve);
+    delay(ms).then(function () {
+        deferred.reject(new Error("Timed out"));
+    });
+    return deferred.promise;
+}
+```
+
+Finally, you can send a progress notification to the promise with
+``deferred.notify``.
+
+For illustration, this is a wrapper for XML HTTP requests in the browser. Note
+that a more [thorough][XHR] implementation would be in order in practice.
+
+[XHR]: https://github.com/montagejs/mr/blob/71e8df99bb4f0584985accd6f2801ef3015b9763/browser.js#L29-L73
+
+```javascript
+function requestOkText(url) {
+    var request = new XMLHttpRequest();
+    var deferred = Q.defer();
+
+    request.open("GET", url, true);
+    request.onload = onload;
+    request.onerror = onerror;
+    request.onprogress = onprogress;
+    request.send();
+
+    function onload() {
+        if (request.status === 200) {
+            deferred.resolve(request.responseText);
+        } else {
+            deferred.reject(new Error("Status code was " + request.status));
+        }
+    }
+
+    function onerror() {
+        deferred.reject(new Error("Can't XHR " + JSON.stringify(url)));
+    }
+
+    function onprogress(event) {
+        deferred.notify(event.loaded / event.total);
+    }
+
+    return deferred.promise;
+}
+```
+
+Below is an example of how to use this ``requestOkText`` function:
+
+```javascript
+requestOkText("http://localhost:3000")
+.then(function (responseText) {
+    // If the HTTP response returns 200 OK, log the response text.
+    console.log(responseText);
+}, function (error) {
+    // If there's an error or a non-200 status code, log the error.
+    console.error(error);
+}, function (progress) {
+    // Log the progress as it comes in.
+    console.log("Request progress: " + Math.round(progress * 100) + "%");
+});
+```
+
+#### Using `Q.Promise`
+
+This is an alternative promise-creation API that has the same power as
+the deferred concept, but without introducing another conceptual entity.
+
+Rewriting the `requestOkText` example above using `Q.Promise`:
+
+```javascript
+function requestOkText(url) {
+    return Q.Promise(function(resolve, reject, notify) {
+        var request = new XMLHttpRequest();
+
+        request.open("GET", url, true);
+        request.onload = onload;
+        request.onerror = onerror;
+        request.onprogress = onprogress;
+        request.send();
+
+        function onload() {
+            if (request.status === 200) {
+                resolve(request.responseText);
+            } else {
+                reject(new Error("Status code was " + request.status));
+            }
+        }
+
+        function onerror() {
+            reject(new Error("Can't XHR " + JSON.stringify(url)));
+        }
+
+        function onprogress(event) {
+            notify(event.loaded / event.total);
+        }
+    });
+}
+```
+
+If `requestOkText` were to throw an exception, the returned promise would be
+rejected with that thrown exception as the rejection reason.
+
+### The Middle
+
+If you are using a function that may return a promise, but just might
+return a value if it doesn’t need to defer, you can use the “static”
+methods of the Q library.
+
+The ``when`` function is the static equivalent for ``then``.
+
+```javascript
+return Q.when(valueOrPromise, function (value) {
+}, function (error) {
+});
+```
+
+All of the other methods on a promise have static analogs with the
+same name.
+
+The following are equivalent:
+
+```javascript
+return Q.all([a, b]);
+```
+
+```javascript
+return Q.fcall(function () {
+    return [a, b];
+})
+.all();
+```
+
+When working with promises provided by other libraries, you should
+convert it to a Q promise.  Not all promise libraries make the same
+guarantees as Q and certainly don’t provide all of the same methods.
+Most libraries only provide a partially functional ``then`` method.
+This thankfully is all we need to turn them into vibrant Q promises.
+
+```javascript
+return Q($.ajax(...))
+.then(function () {
+});
+```
+
+If there is any chance that the promise you receive is not a Q promise
+as provided by your library, you should wrap it using a Q function.
+You can even use ``Q.invoke`` as a shorthand.
+
+```javascript
+return Q.invoke($, 'ajax', ...)
+.then(function () {
+});
+```
+
+
+### Over the Wire
+
+A promise can serve as a proxy for another object, even a remote
+object.  There are methods that allow you to optimistically manipulate
+properties or call functions.  All of these interactions return
+promises, so they can be chained.
+
+```
+direct manipulation         using a promise as a proxy
+--------------------------  -------------------------------
+value.foo                   promise.get("foo")
+value.foo = value           promise.put("foo", value)
+delete value.foo            promise.del("foo")
+value.foo(...args)          promise.post("foo", [args])
+value.foo(...args)          promise.invoke("foo", ...args)
+value(...args)              promise.fapply([args])
+value(...args)              promise.fcall(...args)
+```
+
+If the promise is a proxy for a remote object, you can shave
+round-trips by using these functions instead of ``then``.  To take
+advantage of promises for remote objects, check out [Q-Connection][].
+
+[Q-Connection]: https://github.com/kriskowal/q-connection
+
+Even in the case of non-remote objects, these methods can be used as
+shorthand for particularly-simple fulfillment handlers. For example, you
+can replace
+
+```javascript
+return Q.fcall(function () {
+    return [{ foo: "bar" }, { foo: "baz" }];
+})
+.then(function (value) {
+    return value[0].foo;
+});
+```
+
+with
+
+```javascript
+return Q.fcall(function () {
+    return [{ foo: "bar" }, { foo: "baz" }];
+})
+.get(0)
+.get("foo");
+```
+
+
+### Adapting Node
+
+If you're working with functions that make use of the Node.js callback pattern,
+where callbacks are in the form of `function(err, result)`, Q provides a few
+useful utility functions for converting between them. The most straightforward
+are probably `Q.nfcall` and `Q.nfapply` ("Node function call/apply") for calling
+Node.js-style functions and getting back a promise:
+
+```javascript
+return Q.nfcall(FS.readFile, "foo.txt", "utf-8");
+return Q.nfapply(FS.readFile, ["foo.txt", "utf-8"]);
+```
+
+If you are working with methods, instead of simple functions, you can easily
+run in to the usual problems where passing a method to another function—like
+`Q.nfcall`—"un-binds" the method from its owner. To avoid this, you can either
+use `Function.prototype.bind` or some nice shortcut methods we provide:
+
+```javascript
+return Q.ninvoke(redisClient, "get", "user:1:id");
+return Q.npost(redisClient, "get", ["user:1:id"]);
+```
+
+You can also create reusable wrappers with `Q.denodeify` or `Q.nbind`:
+
+```javascript
+var readFile = Q.denodeify(FS.readFile);
+return readFile("foo.txt", "utf-8");
+
+var redisClientGet = Q.nbind(redisClient.get, redisClient);
+return redisClientGet("user:1:id");
+```
+
+Finally, if you're working with raw deferred objects, there is a
+`makeNodeResolver` method on deferreds that can be handy:
+
+```javascript
+var deferred = Q.defer();
+FS.readFile("foo.txt", "utf-8", deferred.makeNodeResolver());
+return deferred.promise;
+```
+
+### Long Stack Traces
+
+Q comes with optional support for “long stack traces,” wherein the `stack`
+property of `Error` rejection reasons is rewritten to be traced along
+asynchronous jumps instead of stopping at the most recent one. As an example:
+
+```js
+function theDepthsOfMyProgram() {
+  Q.delay(100).done(function explode() {
+    throw new Error("boo!");
+  });
+}
+
+theDepthsOfMyProgram();
+```
+
+usually would give a rather unhelpful stack trace looking something like
+
+```
+Error: boo!
+    at explode (/path/to/test.js:3:11)
+    at _fulfilled (/path/to/test.js:q:54)
+    at resolvedValue.promiseDispatch.done (/path/to/q.js:823:30)
+    at makePromise.promise.promiseDispatch (/path/to/q.js:496:13)
+    at pending (/path/to/q.js:397:39)
+    at process.startup.processNextTick.process._tickCallback (node.js:244:9)
+```
+
+But, if you turn this feature on by setting
+
+```js
+Q.longStackSupport = true;
+```
+
+then the above code gives a nice stack trace to the tune of
+
+```
+Error: boo!
+    at explode (/path/to/test.js:3:11)
+From previous event:
+    at theDepthsOfMyProgram (/path/to/test.js:2:16)
+    at Object.<anonymous> (/path/to/test.js:7:1)
+```
+
+Note how you can see the function that triggered the async operation in the
+stack trace! This is very helpful for debugging, as otherwise you end up getting
+only the first line, plus a bunch of Q internals, with no sign of where the
+operation started.
+
+In node.js, this feature can also be enabled through the Q_DEBUG environment
+variable:
+
+```
+Q_DEBUG=1 node server.js
+```
+
+This will enable long stack support in every instance of Q.
+
+This feature does come with somewhat-serious performance and memory overhead,
+however. If you're working with lots of promises, or trying to scale a server
+to many users, you should probably keep it off. But in development, go for it!
+
+## Tests
+
+You can view the results of the Q test suite [in your browser][tests]!
+
+[tests]: https://rawgithub.com/kriskowal/q/v1/spec/q-spec.html
+
+## License
+
+Copyright 2009–2017 Kristopher Michael Kowal and contributors
+MIT License (enclosed)
+
diff --git a/node_modules/q/package.json b/node_modules/q/package.json
new file mode 100644
index 0000000..fb63e91
--- /dev/null
+++ b/node_modules/q/package.json
@@ -0,0 +1,116 @@
+{
+  "_from": "q@^1.1.2",
+  "_id": "q@1.5.1",
+  "_inBundle": false,
+  "_integrity": "sha1-fjL3W0E4EpHQRhHxvxQQmsAGUdc=",
+  "_location": "/q",
+  "_phantomChildren": {},
+  "_requested": {
+    "type": "range",
+    "registry": true,
+    "raw": "q@^1.1.2",
+    "name": "q",
+    "escapedName": "q",
+    "rawSpec": "^1.1.2",
+    "saveSpec": null,
+    "fetchSpec": "^1.1.2"
+  },
+  "_requiredBy": [
+    "/coa"
+  ],
+  "_resolved": "https://registry.npmjs.org/q/-/q-1.5.1.tgz",
+  "_shasum": "7e32f75b41381291d04611f1bf14109ac00651d7",
+  "_spec": "q@^1.1.2",
+  "_where": "C:\\Users\\marcr\\Desktop\\KorAp\\Git\\Kalamar\\node_modules\\coa",
+  "author": {
+    "name": "Kris Kowal",
+    "email": "kris@cixar.com",
+    "url": "https://github.com/kriskowal"
+  },
+  "bugs": {
+    "url": "http://github.com/kriskowal/q/issues"
+  },
+  "bundleDependencies": false,
+  "contributors": [
+    {
+      "name": "Kris Kowal",
+      "email": "kris@cixar.com",
+      "url": "https://github.com/kriskowal"
+    },
+    {
+      "name": "Irakli Gozalishvili",
+      "email": "rfobic@gmail.com",
+      "url": "http://jeditoolkit.com"
+    },
+    {
+      "name": "Domenic Denicola",
+      "email": "domenic@domenicdenicola.com",
+      "url": "http://domenicdenicola.com"
+    }
+  ],
+  "dependencies": {},
+  "deprecated": false,
+  "description": "A library for promises (CommonJS/Promises/A,B,D)",
+  "devDependencies": {
+    "cover": "*",
+    "grunt": "~0.4.1",
+    "grunt-cli": "~0.1.9",
+    "grunt-contrib-uglify": "~0.9.1",
+    "jasmine-node": "1.11.0",
+    "jshint": "~2.1.9",
+    "matcha": "~0.2.0",
+    "opener": "*",
+    "promises-aplus-tests": "1.x"
+  },
+  "directories": {
+    "test": "./spec"
+  },
+  "engines": {
+    "node": ">=0.6.0",
+    "teleport": ">=0.2.0"
+  },
+  "files": [
+    "LICENSE",
+    "q.js",
+    "queue.js"
+  ],
+  "homepage": "https://github.com/kriskowal/q",
+  "keywords": [
+    "q",
+    "promise",
+    "promises",
+    "promises-a",
+    "promises-aplus",
+    "deferred",
+    "future",
+    "async",
+    "flow control",
+    "fluent",
+    "browser",
+    "node"
+  ],
+  "license": "MIT",
+  "main": "q.js",
+  "name": "q",
+  "overlay": {
+    "teleport": {
+      "dependencies": {
+        "system": ">=0.0.4"
+      }
+    }
+  },
+  "repository": {
+    "type": "git",
+    "url": "git://github.com/kriskowal/q.git"
+  },
+  "scripts": {
+    "benchmark": "matcha",
+    "cover": "cover run jasmine-node spec && cover report html && opener cover_html/index.html",
+    "lint": "jshint q.js",
+    "minify": "grunt",
+    "prepublish": "grunt",
+    "test": "npm ls -s && jasmine-node spec && promises-aplus-tests spec/aplus-adapter && npm run -s lint",
+    "test-browser": "opener spec/q-spec.html"
+  },
+  "version": "1.5.1"
+}
diff --git a/node_modules/q/q.js b/node_modules/q/q.js
new file mode 100644
index 0000000..6e46795
--- /dev/null
+++ b/node_modules/q/q.js
@@ -0,0 +1,2076 @@
+// vim:ts=4:sts=4:sw=4:
+/*!
+ *
+ * Copyright 2009-2017 Kris Kowal under the terms of the MIT
+ * license found at https://github.com/kriskowal/q/blob/v1/LICENSE
+ *
+ * With parts by Tyler Close
+ * Copyright 2007-2009 Tyler Close under the terms of the MIT X license found
+ * at http://www.opensource.org/licenses/mit-license.html
+ * Forked at ref_send.js version: 2009-05-11
+ *
+ * With parts by Mark Miller
+ * Copyright (C) 2011 Google Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+(function (definition) {
+    "use strict";
+
+    // This file will function properly as a <script> tag, or a module
+    // using CommonJS and NodeJS or RequireJS module formats.  In
+    // Common/Node/RequireJS, the module exports the Q API and when
+    // executed as a simple <script>, it creates a Q global instead.
+
+    // Montage Require
+    if (typeof bootstrap === "function") {
+        bootstrap("promise", definition);
+
+    // CommonJS
+    } else if (typeof exports === "object" && typeof module === "object") {
+        module.exports = definition();
+
+    // RequireJS
+    } else if (typeof define === "function" && define.amd) {
+        define(definition);
+
+    // SES (Secure EcmaScript)
+    } else if (typeof ses !== "undefined") {
+        if (!ses.ok()) {
+            return;
+        } else {
+            ses.makeQ = definition;
+        }
+
+    // <script>
+    } else if (typeof window !== "undefined" || typeof self !== "undefined") {
+        // Prefer window over self for add-on scripts. Use self for
+        // non-windowed contexts.
+        var global = typeof window !== "undefined" ? window : self;
+
+        // Get the `window` object, save the previous Q global
+        // and initialize Q as a global.
+        var previousQ = global.Q;
+        global.Q = definition();
+
+        // Add a noConflict function so Q can be removed from the
+        // global namespace.
+        global.Q.noConflict = function () {
+            global.Q = previousQ;
+            return this;
+        };
+
+    } else {
+        throw new Error("This environment was not anticipated by Q. Please file a bug.");
+    }
+
+})(function () {
+"use strict";
+
+var hasStacks = false;
+try {
+    throw new Error();
+} catch (e) {
+    hasStacks = !!e.stack;
+}
+
+// All code after this point will be filtered from stack traces reported
+// by Q.
+var qStartingLine = captureLine();
+var qFileName;
+
+// shims
+
+// used for fallback in "allResolved"
+var noop = function () {};
+
+// Use the fastest possible means to execute a task in a future turn
+// of the event loop.
+var nextTick =(function () {
+    // linked list of tasks (single, with head node)
+    var head = {task: void 0, next: null};
+    var tail = head;
+    var flushing = false;
+    var requestTick = void 0;
+    var isNodeJS = false;
+    // queue for late tasks, used by unhandled rejection tracking
+    var laterQueue = [];
+
+    function flush() {
+        /* jshint loopfunc: true */
+        var task, domain;
+
+        while (head.next) {
+            head = head.next;
+            task = head.task;
+            head.task = void 0;
+            domain = head.domain;
+
+            if (domain) {
+                head.domain = void 0;
+                domain.enter();
+            }
+            runSingle(task, domain);
+
+        }
+        while (laterQueue.length) {
+            task = laterQueue.pop();
+            runSingle(task);
+        }
+        flushing = false;
+    }
+    // runs a single function in the async queue
+    function runSingle(task, domain) {
+        try {
+            task();
+
+        } catch (e) {
+            if (isNodeJS) {
+                // In node, uncaught exceptions are considered fatal errors.
+                // Re-throw them synchronously to interrupt flushing!
+
+                // Ensure continuation if the uncaught exception is suppressed
+                // listening "uncaughtException" events (as domains does).
+                // Continue in next event to avoid tick recursion.
+                if (domain) {
+                    domain.exit();
+                }
+                setTimeout(flush, 0);
+                if (domain) {
+                    domain.enter();
+                }
+
+                throw e;
+
+            } else {
+                // In browsers, uncaught exceptions are not fatal.
+                // Re-throw them asynchronously to avoid slow-downs.
+                setTimeout(function () {
+                    throw e;
+                }, 0);
+            }
+        }
+
+        if (domain) {
+            domain.exit();
+        }
+    }
+
+    nextTick = function (task) {
+        tail = tail.next = {
+            task: task,
+            domain: isNodeJS && process.domain,
+            next: null
+        };
+
+        if (!flushing) {
+            flushing = true;
+            requestTick();
+        }
+    };
+
+    if (typeof process === "object" &&
+        process.toString() === "[object process]" && process.nextTick) {
+        // Ensure Q is in a real Node environment, with a `process.nextTick`.
+        // To see through fake Node environments:
+        // * Mocha test runner - exposes a `process` global without a `nextTick`
+        // * Browserify - exposes a `process.nexTick` function that uses
+        //   `setTimeout`. In this case `setImmediate` is preferred because
+        //    it is faster. Browserify's `process.toString()` yields
+        //   "[object Object]", while in a real Node environment
+        //   `process.toString()` yields "[object process]".
+        isNodeJS = true;
+
+        requestTick = function () {
+            process.nextTick(flush);
+        };
+
+    } else if (typeof setImmediate === "function") {
+        // In IE10, Node.js 0.9+, or https://github.com/NobleJS/setImmediate
+        if (typeof window !== "undefined") {
+            requestTick = setImmediate.bind(window, flush);
+        } else {
+            requestTick = function () {
+                setImmediate(flush);
+            };
+        }
+
+    } else if (typeof MessageChannel !== "undefined") {
+        // modern browsers
+        // http://www.nonblocking.io/2011/06/windownexttick.html
+        var channel = new MessageChannel();
+        // At least Safari Version 6.0.5 (8536.30.1) intermittently cannot create
+        // working message ports the first time a page loads.
+        channel.port1.onmessage = function () {
+            requestTick = requestPortTick;
+            channel.port1.onmessage = flush;
+            flush();
+        };
+        var requestPortTick = function () {
+            // Opera requires us to provide a message payload, regardless of
+            // whether we use it.
+            channel.port2.postMessage(0);
+        };
+        requestTick = function () {
+            setTimeout(flush, 0);
+            requestPortTick();
+        };
+
+    } else {
+        // old browsers
+        requestTick = function () {
+            setTimeout(flush, 0);
+        };
+    }
+    // runs a task after all other tasks have been run
+    // this is useful for unhandled rejection tracking that needs to happen
+    // after all `then`d tasks have been run.
+    nextTick.runAfter = function (task) {
+        laterQueue.push(task);
+        if (!flushing) {
+            flushing = true;
+            requestTick();
+        }
+    };
+    return nextTick;
+})();
+
+// Attempt to make generics safe in the face of downstream
+// modifications.
+// There is no situation where this is necessary.
+// If you need a security guarantee, these primordials need to be
+// deeply frozen anyway, and if you don’t need a security guarantee,
+// this is just plain paranoid.
+// However, this **might** have the nice side-effect of reducing the size of
+// the minified code by reducing x.call() to merely x()
+// See Mark Miller’s explanation of what this does.
+// http://wiki.ecmascript.org/doku.php?id=conventions:safe_meta_programming
+var call = Function.call;
+function uncurryThis(f) {
+    return function () {
+        return call.apply(f, arguments);
+    };
+}
+// This is equivalent, but slower:
+// uncurryThis = Function_bind.bind(Function_bind.call);
+// http://jsperf.com/uncurrythis
+
+var array_slice = uncurryThis(Array.prototype.slice);
+
+var array_reduce = uncurryThis(
+    Array.prototype.reduce || function (callback, basis) {
+        var index = 0,
+            length = this.length;
+        // concerning the initial value, if one is not provided
+        if (arguments.length === 1) {
+            // seek to the first value in the array, accounting
+            // for the possibility that is is a sparse array
+            do {
+                if (index in this) {
+                    basis = this[index++];
+                    break;
+                }
+                if (++index >= length) {
+                    throw new TypeError();
+                }
+            } while (1);
+        }
+        // reduce
+        for (; index < length; index++) {
+            // account for the possibility that the array is sparse
+            if (index in this) {
+                basis = callback(basis, this[index], index);
+            }
+        }
+        return basis;
+    }
+);
+
+var array_indexOf = uncurryThis(
+    Array.prototype.indexOf || function (value) {
+        // not a very good shim, but good enough for our one use of it
+        for (var i = 0; i < this.length; i++) {
+            if (this[i] === value) {
+                return i;
+            }
+        }
+        return -1;
+    }
+);
+
+var array_map = uncurryThis(
+    Array.prototype.map || function (callback, thisp) {
+        var self = this;
+        var collect = [];
+        array_reduce(self, function (undefined, value, index) {
+            collect.push(callback.call(thisp, value, index, self));
+        }, void 0);
+        return collect;
+    }
+);
+
+var object_create = Object.create || function (prototype) {
+    function Type() { }
+    Type.prototype = prototype;
+    return new Type();
+};
+
+var object_defineProperty = Object.defineProperty || function (obj, prop, descriptor) {
+    obj[prop] = descriptor.value;
+    return obj;
+};
+
+var object_hasOwnProperty = uncurryThis(Object.prototype.hasOwnProperty);
+
+var object_keys = Object.keys || function (object) {
+    var keys = [];
+    for (var key in object) {
+        if (object_hasOwnProperty(object, key)) {
+            keys.push(key);
+        }
+    }
+    return keys;
+};
+
+var object_toString = uncurryThis(Object.prototype.toString);
+
+function isObject(value) {
+    return value === Object(value);
+}
+
+// generator related shims
+
+// FIXME: Remove this function once ES6 generators are in SpiderMonkey.
+function isStopIteration(exception) {
+    return (
+        object_toString(exception) === "[object StopIteration]" ||
+        exception instanceof QReturnValue
+    );
+}
+
+// FIXME: Remove this helper and Q.return once ES6 generators are in
+// SpiderMonkey.
+var QReturnValue;
+if (typeof ReturnValue !== "undefined") {
+    QReturnValue = ReturnValue;
+} else {
+    QReturnValue = function (value) {
+        this.value = value;
+    };
+}
+
+// long stack traces
+
+var STACK_JUMP_SEPARATOR = "From previous event:";
+
+function makeStackTraceLong(error, promise) {
+    // If possible, transform the error stack trace by removing Node and Q
+    // cruft, then concatenating with the stack trace of `promise`. See #57.
+    if (hasStacks &&
+        promise.stack &&
+        typeof error === "object" &&
+        error !== null &&
+        error.stack
+    ) {
+        var stacks = [];
+        for (var p = promise; !!p; p = p.source) {
+            if (p.stack && (!error.__minimumStackCounter__ || error.__minimumStackCounter__ > p.stackCounter)) {
+                object_defineProperty(error, "__minimumStackCounter__", {value: p.stackCounter, configurable: true});
+                stacks.unshift(p.stack);
+            }
+        }
+        stacks.unshift(error.stack);
+
+        var concatedStacks = stacks.join("\n" + STACK_JUMP_SEPARATOR + "\n");
+        var stack = filterStackString(concatedStacks);
+        object_defineProperty(error, "stack", {value: stack, configurable: true});
+    }
+}
+
+function filterStackString(stackString) {
+    var lines = stackString.split("\n");
+    var desiredLines = [];
+    for (var i = 0; i < lines.length; ++i) {
+        var line = lines[i];
+
+        if (!isInternalFrame(line) && !isNodeFrame(line) && line) {
+            desiredLines.push(line);
+        }
+    }
+    return desiredLines.join("\n");
+}
+
+function isNodeFrame(stackLine) {
+    return stackLine.indexOf("(module.js:") !== -1 ||
+           stackLine.indexOf("(node.js:") !== -1;
+}
+
+function getFileNameAndLineNumber(stackLine) {
+    // Named functions: "at functionName (filename:lineNumber:columnNumber)"
+    // In IE10 function name can have spaces ("Anonymous function") O_o
+    var attempt1 = /at .+ \((.+):(\d+):(?:\d+)\)$/.exec(stackLine);
+    if (attempt1) {
+        return [attempt1[1], Number(attempt1[2])];
+    }
+
+    // Anonymous functions: "at filename:lineNumber:columnNumber"
+    var attempt2 = /at ([^ ]+):(\d+):(?:\d+)$/.exec(stackLine);
+    if (attempt2) {
+        return [attempt2[1], Number(attempt2[2])];
+    }
+
+    // Firefox style: "function@filename:lineNumber or @filename:lineNumber"
+    var attempt3 = /.*@(.+):(\d+)$/.exec(stackLine);
+    if (attempt3) {
+        return [attempt3[1], Number(attempt3[2])];
+    }
+}
+
+function isInternalFrame(stackLine) {
+    var fileNameAndLineNumber = getFileNameAndLineNumber(stackLine);
+
+    if (!fileNameAndLineNumber) {
+        return false;
+    }
+
+    var fileName = fileNameAndLineNumber[0];
+    var lineNumber = fileNameAndLineNumber[1];
+
+    return fileName === qFileName &&
+        lineNumber >= qStartingLine &&
+        lineNumber <= qEndingLine;
+}
+
+// discover own file name and line number range for filtering stack
+// traces
+function captureLine() {
+    if (!hasStacks) {
+        return;
+    }
+
+    try {
+        throw new Error();
+    } catch (e) {
+        var lines = e.stack.split("\n");
+        var firstLine = lines[0].indexOf("@") > 0 ? lines[1] : lines[2];
+        var fileNameAndLineNumber = getFileNameAndLineNumber(firstLine);
+        if (!fileNameAndLineNumber) {
+            return;
+        }
+
+        qFileName = fileNameAndLineNumber[0];
+        return fileNameAndLineNumber[1];
+    }
+}
+
+function deprecate(callback, name, alternative) {
+    return function () {
+        if (typeof console !== "undefined" &&
+            typeof console.warn === "function") {
+            console.warn(name + " is deprecated, use " + alternative +
+                         " instead.", new Error("").stack);
+        }
+        return callback.apply(callback, arguments);
+    };
+}
+
+// end of shims
+// beginning of real work
+
+/**
+ * Constructs a promise for an immediate reference, passes promises through, or
+ * coerces promises from different systems.
+ * @param value immediate reference or promise
+ */
+function Q(value) {
+    // If the object is already a Promise, return it directly.  This enables
+    // the resolve function to both be used to created references from objects,
+    // but to tolerably coerce non-promises to promises.
+    if (value instanceof Promise) {
+        return value;
+    }
+
+    // assimilate thenables
+    if (isPromiseAlike(value)) {
+        return coerce(value);
+    } else {
+        return fulfill(value);
+    }
+}
+Q.resolve = Q;
+
+/**
+ * Performs a task in a future turn of the event loop.
+ * @param {Function} task
+ */
+Q.nextTick = nextTick;
+
+/**
+ * Controls whether or not long stack traces will be on
+ */
+Q.longStackSupport = false;
+
+/**
+ * The counter is used to determine the stopping point for building
+ * long stack traces. In makeStackTraceLong we walk backwards through
+ * the linked list of promises, only stacks which were created before
+ * the rejection are concatenated.
+ */
+var longStackCounter = 1;
+
+// enable long stacks if Q_DEBUG is set
+if (typeof process === "object" && process && process.env && process.env.Q_DEBUG) {
+    Q.longStackSupport = true;
+}
+
+/**
+ * Constructs a {promise, resolve, reject} object.
+ *
+ * `resolve` is a callback to invoke with a more resolved value for the
+ * promise. To fulfill the promise, invoke `resolve` with any value that is
+ * not a thenable. To reject the promise, invoke `resolve` with a rejected
+ * thenable, or invoke `reject` with the reason directly. To resolve the
+ * promise to another thenable, thus putting it in the same state, invoke
+ * `resolve` with that other thenable.
+ */
+Q.defer = defer;
+function defer() {
+    // if "messages" is an "Array", that indicates that the promise has not yet
+    // been resolved.  If it is "undefined", it has been resolved.  Each
+    // element of the messages array is itself an array of complete arguments to
+    // forward to the resolved promise.  We coerce the resolution value to a
+    // promise using the `resolve` function because it handles both fully
+    // non-thenable values and other thenables gracefully.
+    var messages = [], progressListeners = [], resolvedPromise;
+
+    var deferred = object_create(defer.prototype);
+    var promise = object_create(Promise.prototype);
+
+    promise.promiseDispatch = function (resolve, op, operands) {
+        var args = array_slice(arguments);
+        if (messages) {
+            messages.push(args);
+            if (op === "when" && operands[1]) { // progress operand
+                progressListeners.push(operands[1]);
+            }
+        } else {
+            Q.nextTick(function () {
+                resolvedPromise.promiseDispatch.apply(resolvedPromise, args);
+            });
+        }
+    };
+
+    // XXX deprecated
+    promise.valueOf = function () {
+        if (messages) {
+            return promise;
+        }
+        var nearerValue = nearer(resolvedPromise);
+        if (isPromise(nearerValue)) {
+            resolvedPromise = nearerValue; // shorten chain
+        }
+        return nearerValue;
+    };
+
+    promise.inspect = function () {
+        if (!resolvedPromise) {
+            return { state: "pending" };
+        }
+        return resolvedPromise.inspect();
+    };
+
+    if (Q.longStackSupport && hasStacks) {
+        try {
+            throw new Error();
+        } catch (e) {
+            // NOTE: don't try to use `Error.captureStackTrace` or transfer the
+            // accessor around; that causes memory leaks as per GH-111. Just
+            // reify the stack trace as a string ASAP.
+            //
+            // At the same time, cut off the first line; it's always just
+            // "[object Promise]\n", as per the `toString`.
+            promise.stack = e.stack.substring(e.stack.indexOf("\n") + 1);
+            promise.stackCounter = longStackCounter++;
+        }
+    }
+
+    // NOTE: we do the checks for `resolvedPromise` in each method, instead of
+    // consolidating them into `become`, since otherwise we'd create new
+    // promises with the lines `become(whatever(value))`. See e.g. GH-252.
+
+    function become(newPromise) {
+        resolvedPromise = newPromise;
+
+        if (Q.longStackSupport && hasStacks) {
+            // Only hold a reference to the new promise if long stacks
+            // are enabled to reduce memory usage
+            promise.source = newPromise;
+        }
+
+        array_reduce(messages, function (undefined, message) {
+            Q.nextTick(function () {
+                newPromise.promiseDispatch.apply(newPromise, message);
+            });
+        }, void 0);
+
+        messages = void 0;
+        progressListeners = void 0;
+    }
+
+    deferred.promise = promise;
+    deferred.resolve = function (value) {
+        if (resolvedPromise) {
+            return;
+        }
+
+        become(Q(value));
+    };
+
+    deferred.fulfill = function (value) {
+        if (resolvedPromise) {
+            return;
+        }
+
+        become(fulfill(value));
+    };
+    deferred.reject = function (reason) {
+        if (resolvedPromise) {
+            return;
+        }
+
+        become(reject(reason));
+    };
+    deferred.notify = function (progress) {
+        if (resolvedPromise) {
+            return;
+        }
+
+        array_reduce(progressListeners, function (undefined, progressListener) {
+            Q.nextTick(function () {
+                progressListener(progress);
+            });
+        }, void 0);
+    };
+
+    return deferred;
+}
+
+/**
+ * Creates a Node-style callback that will resolve or reject the deferred
+ * promise.
+ * @returns a nodeback
+ */
+defer.prototype.makeNodeResolver = function () {
+    var self = this;
+    return function (error, value) {
+        if (error) {
+            self.reject(error);
+        } else if (arguments.length > 2) {
+            self.resolve(array_slice(arguments, 1));
+        } else {
+            self.resolve(value);
+        }
+    };
+};
+
+/**
+ * @param resolver {Function} a function that returns nothing and accepts
+ * the resolve, reject, and notify functions for a deferred.
+ * @returns a promise that may be resolved with the given resolve and reject
+ * functions, or rejected by a thrown exception in resolver
+ */
+Q.Promise = promise; // ES6
+Q.promise = promise;
+function promise(resolver) {
+    if (typeof resolver !== "function") {
+        throw new TypeError("resolver must be a function.");
+    }
+    var deferred = defer();
+    try {
+        resolver(deferred.resolve, deferred.reject, deferred.notify);
+    } catch (reason) {
+        deferred.reject(reason);
+    }
+    return deferred.promise;
+}
+
+promise.race = race; // ES6
+promise.all = all; // ES6
+promise.reject = reject; // ES6
+promise.resolve = Q; // ES6
+
+// XXX experimental.  This method is a way to denote that a local value is
+// serializable and should be immediately dispatched to a remote upon request,
+// instead of passing a reference.
+Q.passByCopy = function (object) {
+    //freeze(object);
+    //passByCopies.set(object, true);
+    return object;
+};
+
+Promise.prototype.passByCopy = function () {
+    //freeze(object);
+    //passByCopies.set(object, true);
+    return this;
+};
+
+/**
+ * If two promises eventually fulfill to the same value, promises that value,
+ * but otherwise rejects.
+ * @param x {Any*}
+ * @param y {Any*}
+ * @returns {Any*} a promise for x and y if they are the same, but a rejection
+ * otherwise.
+ *
+ */
+Q.join = function (x, y) {
+    return Q(x).join(y);
+};
+
+Promise.prototype.join = function (that) {
+    return Q([this, that]).spread(function (x, y) {
+        if (x === y) {
+            // TODO: "===" should be Object.is or equiv
+            return x;
+        } else {
+            throw new Error("Q can't join: not the same: " + x + " " + y);
+        }
+    });
+};
+
+/**
+ * Returns a promise for the first of an array of promises to become settled.
+ * @param answers {Array[Any*]} promises to race
+ * @returns {Any*} the first promise to be settled
+ */
+Q.race = race;
+function race(answerPs) {
+    return promise(function (resolve, reject) {
+        // Switch to this once we can assume at least ES5
+        // answerPs.forEach(function (answerP) {
+        //     Q(answerP).then(resolve, reject);
+        // });
+        // Use this in the meantime
+        for (var i = 0, len = answerPs.length; i < len; i++) {
+            Q(answerPs[i]).then(resolve, reject);
+        }
+    });
+}
+
+Promise.prototype.race = function () {
+    return this.then(Q.race);
+};
+
+/**
+ * Constructs a Promise with a promise descriptor object and optional fallback
+ * function.  The descriptor contains methods like when(rejected), get(name),
+ * set(name, value), post(name, args), and delete(name), which all
+ * return either a value, a promise for a value, or a rejection.  The fallback
+ * accepts the operation name, a resolver, and any further arguments that would
+ * have been forwarded to the appropriate method above had a method been
+ * provided with the proper name.  The API makes no guarantees about the nature
+ * of the returned object, apart from that it is usable whereever promises are
+ * bought and sold.
+ */
+Q.makePromise = Promise;
+function Promise(descriptor, fallback, inspect) {
+    if (fallback === void 0) {
+        fallback = function (op) {
+            return reject(new Error(
+                "Promise does not support operation: " + op
+            ));
+        };
+    }
+    if (inspect === void 0) {
+        inspect = function () {
+            return {state: "unknown"};
+        };
+    }
+
+    var promise = object_create(Promise.prototype);
+
+    promise.promiseDispatch = function (resolve, op, args) {
+        var result;
+        try {
+            if (descriptor[op]) {
+                result = descriptor[op].apply(promise, args);
+            } else {
+                result = fallback.call(promise, op, args);
+            }
+        } catch (exception) {
+            result = reject(exception);
+        }
+        if (resolve) {
+            resolve(result);
+        }
+    };
+
+    promise.inspect = inspect;
+
+    // XXX deprecated `valueOf` and `exception` support
+    if (inspect) {
+        var inspected = inspect();
+        if (inspected.state === "rejected") {
+            promise.exception = inspected.reason;
+        }
+
+        promise.valueOf = function () {
+            var inspected = inspect();
+            if (inspected.state === "pending" ||
+                inspected.state === "rejected") {
+                return promise;
+            }
+            return inspected.value;
+        };
+    }
+
+    return promise;
+}
+
+Promise.prototype.toString = function () {
+    return "[object Promise]";
+};
+
+Promise.prototype.then = function (fulfilled, rejected, progressed) {
+    var self = this;
+    var deferred = defer();
+    var done = false;   // ensure the untrusted promise makes at most a
+                        // single call to one of the callbacks
+
+    function _fulfilled(value) {
+        try {
+            return typeof fulfilled === "function" ? fulfilled(value) : value;
+        } catch (exception) {
+            return reject(exception);
+        }
+    }
+
+    function _rejected(exception) {
+        if (typeof rejected === "function") {
+            makeStackTraceLong(exception, self);
+            try {
+                return rejected(exception);
+            } catch (newException) {
+                return reject(newException);
+            }
+        }
+        return reject(exception);
+    }
+
+    function _progressed(value) {
+        return typeof progressed === "function" ? progressed(value) : value;
+    }
+
+    Q.nextTick(function () {
+        self.promiseDispatch(function (value) {
+            if (done) {
+                return;
+            }
+            done = true;
+
+            deferred.resolve(_fulfilled(value));
+        }, "when", [function (exception) {
+            if (done) {
+                return;
+            }
+            done = true;
+
+            deferred.resolve(_rejected(exception));
+        }]);
+    });
+
+    // Progress propagator need to be attached in the current tick.
+    self.promiseDispatch(void 0, "when", [void 0, function (value) {
+        var newValue;
+        var threw = false;
+        try {
+            newValue = _progressed(value);
+        } catch (e) {
+            threw = true;
+            if (Q.onerror) {
+                Q.onerror(e);
+            } else {
+                throw e;
+            }
+        }
+
+        if (!threw) {
+            deferred.notify(newValue);
+        }
+    }]);
+
+    return deferred.promise;
+};
+
+Q.tap = function (promise, callback) {
+    return Q(promise).tap(callback);
+};
+
+/**
+ * Works almost like "finally", but not called for rejections.
+ * Original resolution value is passed through callback unaffected.
+ * Callback may return a promise that will be awaited for.
+ * @param {Function} callback
+ * @returns {Q.Promise}
+ * @example
+ * doSomething()
+ *   .then(...)
+ *   .tap(console.log)
+ *   .then(...);
+ */
+Promise.prototype.tap = function (callback) {
+    callback = Q(callback);
+
+    return this.then(function (value) {
+        return callback.fcall(value).thenResolve(value);
+    });
+};
+
+/**
+ * Registers an observer on a promise.
+ *
+ * Guarantees:
+ *
+ * 1. that fulfilled and rejected will be called only once.
+ * 2. that either the fulfilled callback or the rejected callback will be
+ *    called, but not both.
+ * 3. that fulfilled and rejected will not be called in this turn.
+ *
+ * @param value      promise or immediate reference to observe
+ * @param fulfilled  function to be called with the fulfilled value
+ * @param rejected   function to be called with the rejection exception
+ * @param progressed function to be called on any progress notifications
+ * @return promise for the return value from the invoked callback
+ */
+Q.when = when;
+function when(value, fulfilled, rejected, progressed) {
+    return Q(value).then(fulfilled, rejected, progressed);
+}
+
+Promise.prototype.thenResolve = function (value) {
+    return this.then(function () { return value; });
+};
+
+Q.thenResolve = function (promise, value) {
+    return Q(promise).thenResolve(value);
+};
+
+Promise.prototype.thenReject = function (reason) {
+    return this.then(function () { throw reason; });
+};
+
+Q.thenReject = function (promise, reason) {
+    return Q(promise).thenReject(reason);
+};
+
+/**
+ * If an object is not a promise, it is as "near" as possible.
+ * If a promise is rejected, it is as "near" as possible too.
+ * If it’s a fulfilled promise, the fulfillment value is nearer.
+ * If it’s a deferred promise and the deferred has been resolved, the
+ * resolution is "nearer".
+ * @param object
+ * @returns most resolved (nearest) form of the object
+ */
+
+// XXX should we re-do this?
+Q.nearer = nearer;
+function nearer(value) {
+    if (isPromise(value)) {
+        var inspected = value.inspect();
+        if (inspected.state === "fulfilled") {
+            return inspected.value;
+        }
+    }
+    return value;
+}
+
+/**
+ * @returns whether the given object is a promise.
+ * Otherwise it is a fulfilled value.
+ */
+Q.isPromise = isPromise;
+function isPromise(object) {
+    return object instanceof Promise;
+}
+
+Q.isPromiseAlike = isPromiseAlike;
+function isPromiseAlike(object) {
+    return isObject(object) && typeof object.then === "function";
+}
+
+/**
+ * @returns whether the given object is a pending promise, meaning not
+ * fulfilled or rejected.
+ */
+Q.isPending = isPending;
+function isPending(object) {
+    return isPromise(object) && object.inspect().state === "pending";
+}
+
+Promise.prototype.isPending = function () {
+    return this.inspect().state === "pending";
+};
+
+/**
+ * @returns whether the given object is a value or fulfilled
+ * promise.
+ */
+Q.isFulfilled = isFulfilled;
+function isFulfilled(object) {
+    return !isPromise(object) || object.inspect().state === "fulfilled";
+}
+
+Promise.prototype.isFulfilled = function () {
+    return this.inspect().state === "fulfilled";
+};
+
+/**
+ * @returns whether the given object is a rejected promise.
+ */
+Q.isRejected = isRejected;
+function isRejected(object) {
+    return isPromise(object) && object.inspect().state === "rejected";
+}
+
+Promise.prototype.isRejected = function () {
+    return this.inspect().state === "rejected";
+};
+
+//// BEGIN UNHANDLED REJECTION TRACKING
+
+// This promise library consumes exceptions thrown in handlers so they can be
+// handled by a subsequent promise.  The exceptions get added to this array when
+// they are created, and removed when they are handled.  Note that in ES6 or
+// shimmed environments, this would naturally be a `Set`.
+var unhandledReasons = [];
+var unhandledRejections = [];
+var reportedUnhandledRejections = [];
+var trackUnhandledRejections = true;
+
+function resetUnhandledRejections() {
+    unhandledReasons.length = 0;
+    unhandledRejections.length = 0;
+
+    if (!trackUnhandledRejections) {
+        trackUnhandledRejections = true;
+    }
+}
+
+function trackRejection(promise, reason) {
+    if (!trackUnhandledRejections) {
+        return;
+    }
+    if (typeof process === "object" && typeof process.emit === "function") {
+        Q.nextTick.runAfter(function () {
+            if (array_indexOf(unhandledRejections, promise) !== -1) {
+                process.emit("unhandledRejection", reason, promise);
+                reportedUnhandledRejections.push(promise);
+            }
+        });
+    }
+
+    unhandledRejections.push(promise);
+    if (reason && typeof reason.stack !== "undefined") {
+        unhandledReasons.push(reason.stack);
+    } else {
+        unhandledReasons.push("(no stack) " + reason);
+    }
+}
+
+function untrackRejection(promise) {
+    if (!trackUnhandledRejections) {
+        return;
+    }
+
+    var at = array_indexOf(unhandledRejections, promise);
+    if (at !== -1) {
+        if (typeof process === "object" && typeof process.emit === "function") {
+            Q.nextTick.runAfter(function () {
+                var atReport = array_indexOf(reportedUnhandledRejections, promise);
+                if (atReport !== -1) {
+                    process.emit("rejectionHandled", unhandledReasons[at], promise);
+                    reportedUnhandledRejections.splice(atReport, 1);
+                }
+            });
+        }
+        unhandledRejections.splice(at, 1);
+        unhandledReasons.splice(at, 1);
+    }
+}
+
+Q.resetUnhandledRejections = resetUnhandledRejections;
+
+Q.getUnhandledReasons = function () {
+    // Make a copy so that consumers can't interfere with our internal state.
+    return unhandledReasons.slice();
+};
+
+Q.stopUnhandledRejectionTracking = function () {
+    resetUnhandledRejections();
+    trackUnhandledRejections = false;
+};
+
+resetUnhandledRejections();
+
+//// END UNHANDLED REJECTION TRACKING
+
+/**
+ * Constructs a rejected promise.
+ * @param reason value describing the failure
+ */
+Q.reject = reject;
+function reject(reason) {
+    var rejection = Promise({
+        "when": function (rejected) {
+            // note that the error has been handled
+            if (rejected) {
+                untrackRejection(this);
+            }
+            return rejected ? rejected(reason) : this;
+        }
+    }, function fallback() {
+        return this;
+    }, function inspect() {
+        return { state: "rejected", reason: reason };
+    });
+
+    // Note that the reason has not been handled.
+    trackRejection(rejection, reason);
+
+    return rejection;
+}
+
+/**
+ * Constructs a fulfilled promise for an immediate reference.
+ * @param value immediate reference
+ */
+Q.fulfill = fulfill;
+function fulfill(value) {
+    return Promise({
+        "when": function () {
+            return value;
+        },
+        "get": function (name) {
+            return value[name];
+        },
+        "set": function (name, rhs) {
+            value[name] = rhs;
+        },
+        "delete": function (name) {
+            delete value[name];
+        },
+        "post": function (name, args) {
+            // Mark Miller proposes that post with no name should apply a
+            // promised function.
+            if (name === null || name === void 0) {
+                return value.apply(void 0, args);
+            } else {
+                return value[name].apply(value, args);
+            }
+        },
+        "apply": function (thisp, args) {
+            return value.apply(thisp, args);
+        },
+        "keys": function () {
+            return object_keys(value);
+        }
+    }, void 0, function inspect() {
+        return { state: "fulfilled", value: value };
+    });
+}
+
+/**
+ * Converts thenables to Q promises.
+ * @param promise thenable promise
+ * @returns a Q promise
+ */
+function coerce(promise) {
+    var deferred = defer();
+    Q.nextTick(function () {
+        try {
+            promise.then(deferred.resolve, deferred.reject, deferred.notify);
+        } catch (exception) {
+            deferred.reject(exception);
+        }
+    });
+    return deferred.promise;
+}
+
+/**
+ * Annotates an object such that it will never be
+ * transferred away from this process over any promise
+ * communication channel.
+ * @param object
+ * @returns promise a wrapping of that object that
+ * additionally responds to the "isDef" message
+ * without a rejection.
+ */
+Q.master = master;
+function master(object) {
+    return Promise({
+        "isDef": function () {}
+    }, function fallback(op, args) {
+        return dispatch(object, op, args);
+    }, function () {
+        return Q(object).inspect();
+    });
+}
+
+/**
+ * Spreads the values of a promised array of arguments into the
+ * fulfillment callback.
+ * @param fulfilled callback that receives variadic arguments from the
+ * promised array
+ * @param rejected callback that receives the exception if the promise
+ * is rejected.
+ * @returns a promise for the return value or thrown exception of
+ * either callback.
+ */
+Q.spread = spread;
+function spread(value, fulfilled, rejected) {
+    return Q(value).spread(fulfilled, rejected);
+}
+
+Promise.prototype.spread = function (fulfilled, rejected) {
+    return this.all().then(function (array) {
+        return fulfilled.apply(void 0, array);
+    }, rejected);
+};
+
+/**
+ * The async function is a decorator for generator functions, turning
+ * them into asynchronous generators.  Although generators are only part
+ * of the newest ECMAScript 6 drafts, this code does not cause syntax
+ * errors in older engines.  This code should continue to work and will
+ * in fact improve over time as the language improves.
+ *
+ * ES6 generators are currently part of V8 version 3.19 with the
+ * --harmony-generators runtime flag enabled.  SpiderMonkey has had them
+ * for longer, but under an older Python-inspired form.  This function
+ * works on both kinds of generators.
+ *
+ * Decorates a generator function such that:
+ *  - it may yield promises
+ *  - execution will continue when that promise is fulfilled
+ *  - the value of the yield expression will be the fulfilled value
+ *  - it returns a promise for the return value (when the generator
+ *    stops iterating)
+ *  - the decorated function returns a promise for the return value
+ *    of the generator or the first rejected promise among those
+ *    yielded.
+ *  - if an error is thrown in the generator, it propagates through
+ *    every following yield until it is caught, or until it escapes
+ *    the generator function altogether, and is translated into a
+ *    rejection for the promise returned by the decorated generator.
+ */
+Q.async = async;
+function async(makeGenerator) {
+    return function () {
+        // when verb is "send", arg is a value
+        // when verb is "throw", arg is an exception
+        function continuer(verb, arg) {
+            var result;
+
+            // Until V8 3.19 / Chromium 29 is released, SpiderMonkey is the only
+            // engine that has a deployed base of browsers that support generators.
+            // However, SM's generators use the Python-inspired semantics of
+            // outdated ES6 drafts.  We would like to support ES6, but we'd also
+            // like to make it possible to use generators in deployed browsers, so
+            // we also support Python-style generators.  At some point we can remove
+            // this block.
+
+            if (typeof StopIteration === "undefined") {
+                // ES6 Generators
+                try {
+                    result = generator[verb](arg);
+                } catch (exception) {
+                    return reject(exception);
+                }
+                if (result.done) {
+                    return Q(result.value);
+                } else {
+                    return when(result.value, callback, errback);
+                }
+            } else {
+                // SpiderMonkey Generators
+                // FIXME: Remove this case when SM does ES6 generators.
+                try {
+                    result = generator[verb](arg);
+                } catch (exception) {
+                    if (isStopIteration(exception)) {
+                        return Q(exception.value);
+                    } else {
+                        return reject(exception);
+                    }
+                }
+                return when(result, callback, errback);
+            }
+        }
+        var generator = makeGenerator.apply(this, arguments);
+        var callback = continuer.bind(continuer, "next");
+        var errback = continuer.bind(continuer, "throw");
+        return callback();
+    };
+}
+
+/**
+ * The spawn function is a small wrapper around async that immediately
+ * calls the generator and also ends the promise chain, so that any
+ * unhandled errors are thrown instead of forwarded to the error
+ * handler. This is useful because it's extremely common to run
+ * generators at the top-level to work with libraries.
+ */
+Q.spawn = spawn;
+function spawn(makeGenerator) {
+    Q.done(Q.async(makeGenerator)());
+}
+
+// FIXME: Remove this interface once ES6 generators are in SpiderMonkey.
+/**
+ * Throws a ReturnValue exception to stop an asynchronous generator.
+ *
+ * This interface is a stop-gap measure to support generator return
+ * values in older Firefox/SpiderMonkey.  In browsers that support ES6
+ * generators like Chromium 29, just use "return" in your generator
+ * functions.
+ *
+ * @param value the return value for the surrounding generator
+ * @throws ReturnValue exception with the value.
+ * @example
+ * // ES6 style
+ * Q.async(function* () {
+ *      var foo = yield getFooPromise();
+ *      var bar = yield getBarPromise();
+ *      return foo + bar;
+ * })
+ * // Older SpiderMonkey style
+ * Q.async(function () {
+ *      var foo = yield getFooPromise();
+ *      var bar = yield getBarPromise();
+ *      Q.return(foo + bar);
+ * })
+ */
+Q["return"] = _return;
+function _return(value) {
+    throw new QReturnValue(value);
+}
+
+/**
+ * The promised function decorator ensures that any promise arguments
+ * are settled and passed as values (`this` is also settled and passed
+ * as a value).  It will also ensure that the result of a function is
+ * always a promise.
+ *
+ * @example
+ * var add = Q.promised(function (a, b) {
+ *     return a + b;
+ * });
+ * add(Q(a), Q(B));
+ *
+ * @param {function} callback The function to decorate
+ * @returns {function} a function that has been decorated.
+ */
+Q.promised = promised;
+function promised(callback) {
+    return function () {
+        return spread([this, all(arguments)], function (self, args) {
+            return callback.apply(self, args);
+        });
+    };
+}
+
+/**
+ * sends a message to a value in a future turn
+ * @param object* the recipient
+ * @param op the name of the message operation, e.g., "when",
+ * @param args further arguments to be forwarded to the operation
+ * @returns result {Promise} a promise for the result of the operation
+ */
+Q.dispatch = dispatch;
+function dispatch(object, op, args) {
+    return Q(object).dispatch(op, args);
+}
+
+Promise.prototype.dispatch = function (op, args) {
+    var self = this;
+    var deferred = defer();
+    Q.nextTick(function () {
+        self.promiseDispatch(deferred.resolve, op, args);
+    });
+    return deferred.promise;
+};
+
+/**
+ * Gets the value of a property in a future turn.
+ * @param object    promise or immediate reference for target object
+ * @param name      name of property to get
+ * @return promise for the property value
+ */
+Q.get = function (object, key) {
+    return Q(object).dispatch("get", [key]);
+};
+
+Promise.prototype.get = function (key) {
+    return this.dispatch("get", [key]);
+};
+
+/**
+ * Sets the value of a property in a future turn.
+ * @param object    promise or immediate reference for object object
+ * @param name      name of property to set
+ * @param value     new value of property
+ * @return promise for the return value
+ */
+Q.set = function (object, key, value) {
+    return Q(object).dispatch("set", [key, value]);
+};
+
+Promise.prototype.set = function (key, value) {
+    return this.dispatch("set", [key, value]);
+};
+
+/**
+ * Deletes a property in a future turn.
+ * @param object    promise or immediate reference for target object
+ * @param name      name of property to delete
+ * @return promise for the return value
+ */
+Q.del = // XXX legacy
+Q["delete"] = function (object, key) {
+    return Q(object).dispatch("delete", [key]);
+};
+
+Promise.prototype.del = // XXX legacy
+Promise.prototype["delete"] = function (key) {
+    return this.dispatch("delete", [key]);
+};
+
+/**
+ * Invokes a method in a future turn.
+ * @param object    promise or immediate reference for target object
+ * @param name      name of method to invoke
+ * @param value     a value to post, typically an array of
+ *                  invocation arguments for promises that
+ *                  are ultimately backed with `resolve` values,
+ *                  as opposed to those backed with URLs
+ *                  wherein the posted value can be any
+ *                  JSON serializable object.
+ * @return promise for the return value
+ */
+// bound locally because it is used by other methods
+Q.mapply = // XXX As proposed by "Redsandro"
+Q.post = function (object, name, args) {
+    return Q(object).dispatch("post", [name, args]);
+};
+
+Promise.prototype.mapply = // XXX As proposed by "Redsandro"
+Promise.prototype.post = function (name, args) {
+    return this.dispatch("post", [name, args]);
+};
+
+/**
+ * Invokes a method in a future turn.
+ * @param object    promise or immediate reference for target object
+ * @param name      name of method to invoke
+ * @param ...args   array of invocation arguments
+ * @return promise for the return value
+ */
+Q.send = // XXX Mark Miller's proposed parlance
+Q.mcall = // XXX As proposed by "Redsandro"
+Q.invoke = function (object, name /*...args*/) {
+    return Q(object).dispatch("post", [name, array_slice(arguments, 2)]);
+};
+
+Promise.prototype.send = // XXX Mark Miller's proposed parlance
+Promise.prototype.mcall = // XXX As proposed by "Redsandro"
+Promise.prototype.invoke = function (name /*...args*/) {
+    return this.dispatch("post", [name, array_slice(arguments, 1)]);
+};
+
+/**
+ * Applies the promised function in a future turn.
+ * @param object    promise or immediate reference for target function
+ * @param args      array of application arguments
+ */
+Q.fapply = function (object, args) {
+    return Q(object).dispatch("apply", [void 0, args]);
+};
+
+Promise.prototype.fapply = function (args) {
+    return this.dispatch("apply", [void 0, args]);
+};
+
+/**
+ * Calls the promised function in a future turn.
+ * @param object    promise or immediate reference for target function
+ * @param ...args   array of application arguments
+ */
+Q["try"] =
+Q.fcall = function (object /* ...args*/) {
+    return Q(object).dispatch("apply", [void 0, array_slice(arguments, 1)]);
+};
+
+Promise.prototype.fcall = function (/*...args*/) {
+    return this.dispatch("apply", [void 0, array_slice(arguments)]);
+};
+
+/**
+ * Binds the promised function, transforming return values into a fulfilled
+ * promise and thrown errors into a rejected one.
+ * @param object    promise or immediate reference for target function
+ * @param ...args   array of application arguments
+ */
+Q.fbind = function (object /*...args*/) {
+    var promise = Q(object);
+    var args = array_slice(arguments, 1);
+    return function fbound() {
+        return promise.dispatch("apply", [
+            this,
+            args.concat(array_slice(arguments))
+        ]);
+    };
+};
+Promise.prototype.fbind = function (/*...args*/) {
+    var promise = this;
+    var args = array_slice(arguments);
+    return function fbound() {
+        return promise.dispatch("apply", [
+            this,
+            args.concat(array_slice(arguments))
+        ]);
+    };
+};
+
+/**
+ * Requests the names of the owned properties of a promised
+ * object in a future turn.
+ * @param object    promise or immediate reference for target object
+ * @return promise for the keys of the eventually settled object
+ */
+Q.keys = function (object) {
+    return Q(object).dispatch("keys", []);
+};
+
+Promise.prototype.keys = function () {
+    return this.dispatch("keys", []);
+};
+
+/**
+ * Turns an array of promises into a promise for an array.  If any of
+ * the promises gets rejected, the whole array is rejected immediately.
+ * @param {Array*} an array (or promise for an array) of values (or
+ * promises for values)
+ * @returns a promise for an array of the corresponding values
+ */
+// By Mark Miller
+// http://wiki.ecmascript.org/doku.php?id=strawman:concurrency&rev=1308776521#allfulfilled
+Q.all = all;
+function all(promises) {
+    return when(promises, function (promises) {
+        var pendingCount = 0;
+        var deferred = defer();
+        array_reduce(promises, function (undefined, promise, index) {
+            var snapshot;
+            if (
+                isPromise(promise) &&
+                (snapshot = promise.inspect()).state === "fulfilled"
+            ) {
+                promises[index] = snapshot.value;
+            } else {
+                ++pendingCount;
+                when(
+                    promise,
+                    function (value) {
+                        promises[index] = value;
+                        if (--pendingCount === 0) {
+                            deferred.resolve(promises);
+                        }
+                    },
+                    deferred.reject,
+                    function (progress) {
+                        deferred.notify({ index: index, value: progress });
+                    }
+                );
+            }
+        }, void 0);
+        if (pendingCount === 0) {
+            deferred.resolve(promises);
+        }
+        return deferred.promise;
+    });
+}
+
+Promise.prototype.all = function () {
+    return all(this);
+};
+
+/**
+ * Returns the first resolved promise of an array. Prior rejected promises are
+ * ignored.  Rejects only if all promises are rejected.
+ * @param {Array*} an array containing values or promises for values
+ * @returns a promise fulfilled with the value of the first resolved promise,
+ * or a rejected promise if all promises are rejected.
+ */
+Q.any = any;
+
+function any(promises) {
+    if (promises.length === 0) {
+        return Q.resolve();
+    }
+
+    var deferred = Q.defer();
+    var pendingCount = 0;
+    array_reduce(promises, function (prev, current, index) {
+        var promise = promises[index];
+
+        pendingCount++;
+
+        when(promise, onFulfilled, onRejected, onProgress);
+        function onFulfilled(result) {
+            deferred.resolve(result);
+        }
+        function onRejected(err) {
+            pendingCount--;
+            if (pendingCount === 0) {
+                var rejection = err || new Error("" + err);
+
+                rejection.message = ("Q can't get fulfillment value from any promise, all " +
+                    "promises were rejected. Last error message: " + rejection.message);
+
+                deferred.reject(rejection);
+            }
+        }
+        function onProgress(progress) {
+            deferred.notify({
+                index: index,
+                value: progress
+            });
+        }
+    }, undefined);
+
+    return deferred.promise;
+}
+
+Promise.prototype.any = function () {
+    return any(this);
+};
+
+/**
+ * Waits for all promises to be settled, either fulfilled or
+ * rejected.  This is distinct from `all` since that would stop
+ * waiting at the first rejection.  The promise returned by
+ * `allResolved` will never be rejected.
+ * @param promises a promise for an array (or an array) of promises
+ * (or values)
+ * @return a promise for an array of promises
+ */
+Q.allResolved = deprecate(allResolved, "allResolved", "allSettled");
+function allResolved(promises) {
+    return when(promises, function (promises) {
+        promises = array_map(promises, Q);
+        return when(all(array_map(promises, function (promise) {
+            return when(promise, noop, noop);
+        })), function () {
+            return promises;
+        });
+    });
+}
+
+Promise.prototype.allResolved = function () {
+    return allResolved(this);
+};
+
+/**
+ * @see Promise#allSettled
+ */
+Q.allSettled = allSettled;
+function allSettled(promises) {
+    return Q(promises).allSettled();
+}
+
+/**
+ * Turns an array of promises into a promise for an array of their states (as
+ * returned by `inspect`) when they have all settled.
+ * @param {Array[Any*]} values an array (or promise for an array) of values (or
+ * promises for values)
+ * @returns {Array[State]} an array of states for the respective values.
+ */
+Promise.prototype.allSettled = function () {
+    return this.then(function (promises) {
+        return all(array_map(promises, function (promise) {
+            promise = Q(promise);
+            function regardless() {
+                return promise.inspect();
+            }
+            return promise.then(regardless, regardless);
+        }));
+    });
+};
+
+/**
+ * Captures the failure of a promise, giving an oportunity to recover
+ * with a callback.  If the given promise is fulfilled, the returned
+ * promise is fulfilled.
+ * @param {Any*} promise for something
+ * @param {Function} callback to fulfill the returned promise if the
+ * given promise is rejected
+ * @returns a promise for the return value of the callback
+ */
+Q.fail = // XXX legacy
+Q["catch"] = function (object, rejected) {
+    return Q(object).then(void 0, rejected);
+};
+
+Promise.prototype.fail = // XXX legacy
+Promise.prototype["catch"] = function (rejected) {
+    return this.then(void 0, rejected);
+};
+
+/**
+ * Attaches a listener that can respond to progress notifications from a
+ * promise's originating deferred. This listener receives the exact arguments
+ * passed to ``deferred.notify``.
+ * @param {Any*} promise for something
+ * @param {Function} callback to receive any progress notifications
+ * @returns the given promise, unchanged
+ */
+Q.progress = progress;
+function progress(object, progressed) {
+    return Q(object).then(void 0, void 0, progressed);
+}
+
+Promise.prototype.progress = function (progressed) {
+    return this.then(void 0, void 0, progressed);
+};
+
+/**
+ * Provides an opportunity to observe the settling of a promise,
+ * regardless of whether the promise is fulfilled or rejected.  Forwards
+ * the resolution to the returned promise when the callback is done.
+ * The callback can return a promise to defer completion.
+ * @param {Any*} promise
+ * @param {Function} callback to observe the resolution of the given
+ * promise, takes no arguments.
+ * @returns a promise for the resolution of the given promise when
+ * ``fin`` is done.
+ */
+Q.fin = // XXX legacy
+Q["finally"] = function (object, callback) {
+    return Q(object)["finally"](callback);
+};
+
+Promise.prototype.fin = // XXX legacy
+Promise.prototype["finally"] = function (callback) {
+    if (!callback || typeof callback.apply !== "function") {
+        throw new Error("Q can't apply finally callback");
+    }
+    callback = Q(callback);
+    return this.then(function (value) {
+        return callback.fcall().then(function () {
+            return value;
+        });
+    }, function (reason) {
+        // TODO attempt to recycle the rejection with "this".
+        return callback.fcall().then(function () {
+            throw reason;
+        });
+    });
+};
+
+/**
+ * Terminates a chain of promises, forcing rejections to be
+ * thrown as exceptions.
+ * @param {Any*} promise at the end of a chain of promises
+ * @returns nothing
+ */
+Q.done = function (object, fulfilled, rejected, progress) {
+    return Q(object).done(fulfilled, rejected, progress);
+};
+
+Promise.prototype.done = function (fulfilled, rejected, progress) {
+    var onUnhandledError = function (error) {
+        // forward to a future turn so that ``when``
+        // does not catch it and turn it into a rejection.
+        Q.nextTick(function () {
+            makeStackTraceLong(error, promise);
+            if (Q.onerror) {
+                Q.onerror(error);
+            } else {
+                throw error;
+            }
+        });
+    };
+
+    // Avoid unnecessary `nextTick`ing via an unnecessary `when`.
+    var promise = fulfilled || rejected || progress ?
+        this.then(fulfilled, rejected, progress) :
+        this;
+
+    if (typeof process === "object" && process && process.domain) {
+        onUnhandledError = process.domain.bind(onUnhandledError);
+    }
+
+    promise.then(void 0, onUnhandledError);
+};
+
+/**
+ * Causes a promise to be rejected if it does not get fulfilled before
+ * some milliseconds time out.
+ * @param {Any*} promise
+ * @param {Number} milliseconds timeout
+ * @param {Any*} custom error message or Error object (optional)
+ * @returns a promise for the resolution of the given promise if it is
+ * fulfilled before the timeout, otherwise rejected.
+ */
+Q.timeout = function (object, ms, error) {
+    return Q(object).timeout(ms, error);
+};
+
+Promise.prototype.timeout = function (ms, error) {
+    var deferred = defer();
+    var timeoutId = setTimeout(function () {
+        if (!error || "string" === typeof error) {
+            error = new Error(error || "Timed out after " + ms + " ms");
+            error.code = "ETIMEDOUT";
+        }
+        deferred.reject(error);
+    }, ms);
+
+    this.then(function (value) {
+        clearTimeout(timeoutId);
+        deferred.resolve(value);
+    }, function (exception) {
+        clearTimeout(timeoutId);
+        deferred.reject(exception);
+    }, deferred.notify);
+
+    return deferred.promise;
+};
+
+/**
+ * Returns a promise for the given value (or promised value), some
+ * milliseconds after it resolved. Passes rejections immediately.
+ * @param {Any*} promise
+ * @param {Number} milliseconds
+ * @returns a promise for the resolution of the given promise after milliseconds
+ * time has elapsed since the resolution of the given promise.
+ * If the given promise rejects, that is passed immediately.
+ */
+Q.delay = function (object, timeout) {
+    if (timeout === void 0) {
+        timeout = object;
+        object = void 0;
+    }
+    return Q(object).delay(timeout);
+};
+
+Promise.prototype.delay = function (timeout) {
+    return this.then(function (value) {
+        var deferred = defer();
+        setTimeout(function () {
+            deferred.resolve(value);
+        }, timeout);
+        return deferred.promise;
+    });
+};
+
+/**
+ * Passes a continuation to a Node function, which is called with the given
+ * arguments provided as an array, and returns a promise.
+ *
+ *      Q.nfapply(FS.readFile, [__filename])
+ *      .then(function (content) {
+ *      })
+ *
+ */
+Q.nfapply = function (callback, args) {
+    return Q(callback).nfapply(args);
+};
+
+Promise.prototype.nfapply = function (args) {
+    var deferred = defer();
+    var nodeArgs = array_slice(args);
+    nodeArgs.push(deferred.makeNodeResolver());
+    this.fapply(nodeArgs).fail(deferred.reject);
+    return deferred.promise;
+};
+
+/**
+ * Passes a continuation to a Node function, which is called with the given
+ * arguments provided individually, and returns a promise.
+ * @example
+ * Q.nfcall(FS.readFile, __filename)
+ * .then(function (content) {
+ * })
+ *
+ */
+Q.nfcall = function (callback /*...args*/) {
+    var args = array_slice(arguments, 1);
+    return Q(callback).nfapply(args);
+};
+
+Promise.prototype.nfcall = function (/*...args*/) {
+    var nodeArgs = array_slice(arguments);
+    var deferred = defer();
+    nodeArgs.push(deferred.makeNodeResolver());
+    this.fapply(nodeArgs).fail(deferred.reject);
+    return deferred.promise;
+};
+
+/**
+ * Wraps a NodeJS continuation passing function and returns an equivalent
+ * version that returns a promise.
+ * @example
+ * Q.nfbind(FS.readFile, __filename)("utf-8")
+ * .then(console.log)
+ * .done()
+ */
+Q.nfbind =
+Q.denodeify = function (callback /*...args*/) {
+    if (callback === undefined) {
+        throw new Error("Q can't wrap an undefined function");
+    }
+    var baseArgs = array_slice(arguments, 1);
+    return function () {
+        var nodeArgs = baseArgs.concat(array_slice(arguments));
+        var deferred = defer();
+        nodeArgs.push(deferred.makeNodeResolver());
+        Q(callback).fapply(nodeArgs).fail(deferred.reject);
+        return deferred.promise;
+    };
+};
+
+Promise.prototype.nfbind =
+Promise.prototype.denodeify = function (/*...args*/) {
+    var args = array_slice(arguments);
+    args.unshift(this);
+    return Q.denodeify.apply(void 0, args);
+};
+
+Q.nbind = function (callback, thisp /*...args*/) {
+    var baseArgs = array_slice(arguments, 2);
+    return function () {
+        var nodeArgs = baseArgs.concat(array_slice(arguments));
+        var deferred = defer();
+        nodeArgs.push(deferred.makeNodeResolver());
+        function bound() {
+            return callback.apply(thisp, arguments);
+        }
+        Q(bound).fapply(nodeArgs).fail(deferred.reject);
+        return deferred.promise;
+    };
+};
+
+Promise.prototype.nbind = function (/*thisp, ...args*/) {
+    var args = array_slice(arguments, 0);
+    args.unshift(this);
+    return Q.nbind.apply(void 0, args);
+};
+
+/**
+ * Calls a method of a Node-style object that accepts a Node-style
+ * callback with a given array of arguments, plus a provided callback.
+ * @param object an object that has the named method
+ * @param {String} name name of the method of object
+ * @param {Array} args arguments to pass to the method; the callback
+ * will be provided by Q and appended to these arguments.
+ * @returns a promise for the value or error
+ */
+Q.nmapply = // XXX As proposed by "Redsandro"
+Q.npost = function (object, name, args) {
+    return Q(object).npost(name, args);
+};
+
+Promise.prototype.nmapply = // XXX As proposed by "Redsandro"
+Promise.prototype.npost = function (name, args) {
+    var nodeArgs = array_slice(args || []);
+    var deferred = defer();
+    nodeArgs.push(deferred.makeNodeResolver());
+    this.dispatch("post", [name, nodeArgs]).fail(deferred.reject);
+    return deferred.promise;
+};
+
+/**
+ * Calls a method of a Node-style object that accepts a Node-style
+ * callback, forwarding the given variadic arguments, plus a provided
+ * callback argument.
+ * @param object an object that has the named method
+ * @param {String} name name of the method of object
+ * @param ...args arguments to pass to the method; the callback will
+ * be provided by Q and appended to these arguments.
+ * @returns a promise for the value or error
+ */
+Q.nsend = // XXX Based on Mark Miller's proposed "send"
+Q.nmcall = // XXX Based on "Redsandro's" proposal
+Q.ninvoke = function (object, name /*...args*/) {
+    var nodeArgs = array_slice(arguments, 2);
+    var deferred = defer();
+    nodeArgs.push(deferred.makeNodeResolver());
+    Q(object).dispatch("post", [name, nodeArgs]).fail(deferred.reject);
+    return deferred.promise;
+};
+
+Promise.prototype.nsend = // XXX Based on Mark Miller's proposed "send"
+Promise.prototype.nmcall = // XXX Based on "Redsandro's" proposal
+Promise.prototype.ninvoke = function (name /*...args*/) {
+    var nodeArgs = array_slice(arguments, 1);
+    var deferred = defer();
+    nodeArgs.push(deferred.makeNodeResolver());
+    this.dispatch("post", [name, nodeArgs]).fail(deferred.reject);
+    return deferred.promise;
+};
+
+/**
+ * If a function would like to support both Node continuation-passing-style and
+ * promise-returning-style, it can end its internal promise chain with
+ * `nodeify(nodeback)`, forwarding the optional nodeback argument.  If the user
+ * elects to use a nodeback, the result will be sent there.  If they do not
+ * pass a nodeback, they will receive the result promise.
+ * @param object a result (or a promise for a result)
+ * @param {Function} nodeback a Node.js-style callback
+ * @returns either the promise or nothing
+ */
+Q.nodeify = nodeify;
+function nodeify(object, nodeback) {
+    return Q(object).nodeify(nodeback);
+}
+
+Promise.prototype.nodeify = function (nodeback) {
+    if (nodeback) {
+        this.then(function (value) {
+            Q.nextTick(function () {
+                nodeback(null, value);
+            });
+        }, function (error) {
+            Q.nextTick(function () {
+                nodeback(error);
+            });
+        });
+    } else {
+        return this;
+    }
+};
+
+Q.noConflict = function() {
+    throw new Error("Q.noConflict only works when Q is used as a global");
+};
+
+// All code before this point will be filtered from stack traces.
+var qEndingLine = captureLine();
+
+return Q;
+
+});
diff --git a/node_modules/q/queue.js b/node_modules/q/queue.js
new file mode 100644
index 0000000..1505fd0
--- /dev/null
+++ b/node_modules/q/queue.js
@@ -0,0 +1,35 @@
+
+var Q = require("./q");
+
+module.exports = Queue;
+function Queue() {
+    var ends = Q.defer();
+    var closed = Q.defer();
+    return {
+        put: function (value) {
+            var next = Q.defer();
+            ends.resolve({
+                head: value,
+                tail: next.promise
+            });
+            ends.resolve = next.resolve;
+        },
+        get: function () {
+            var result = ends.promise.get("head");
+            ends.promise = ends.promise.get("tail");
+            return result.fail(function (error) {
+                closed.resolve(error);
+                throw error;
+            });
+        },
+        closed: closed.promise,
+        close: function (error) {
+            error = error || new Error("Can't get value from closed queue");
+            var end = {head: Q.reject(error)};
+            end.tail = end;
+            ends.resolve(end);
+            return closed.promise;
+        }
+    };
+}
+