Demo for query storing

Change-Id: I947bcac841992c3f6cfd01ab337c265b0d01cb70
diff --git a/node_modules/seek-bzip/lib/index.js b/node_modules/seek-bzip/lib/index.js
new file mode 100644
index 0000000..f3bab49
--- /dev/null
+++ b/node_modules/seek-bzip/lib/index.js
@@ -0,0 +1,605 @@
+/*
+seek-bzip - a pure-javascript module for seeking within bzip2 data
+
+Copyright (C) 2013 C. Scott Ananian
+Copyright (C) 2012 Eli Skeggs
+Copyright (C) 2011 Kevin Kwok
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice shall be
+included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Adapted from node-bzip, copyright 2012 Eli Skeggs.
+Adapted from bzip2.js, copyright 2011 Kevin Kwok (antimatter15@gmail.com).
+
+Based on micro-bunzip by Rob Landley (rob@landley.net).
+
+Based on bzip2 decompression code by Julian R Seward (jseward@acm.org),
+which also acknowledges contributions by Mike Burrows, David Wheeler,
+Peter Fenwick, Alistair Moffat, Radford Neal, Ian H. Witten,
+Robert Sedgewick, and Jon L. Bentley.
+*/
+
+var BitReader = require('./bitreader');
+var Stream = require('./stream');
+var CRC32 = require('./crc32');
+var pjson = require('../package.json');
+
+var MAX_HUFCODE_BITS = 20;
+var MAX_SYMBOLS = 258;
+var SYMBOL_RUNA = 0;
+var SYMBOL_RUNB = 1;
+var MIN_GROUPS = 2;
+var MAX_GROUPS = 6;
+var GROUP_SIZE = 50;
+
+var WHOLEPI = "314159265359";
+var SQRTPI = "177245385090";
+
+var mtf = function(array, index) {
+  var src = array[index], i;
+  for (i = index; i > 0; i--) {
+    array[i] = array[i-1];
+  }
+  array[0] = src;
+  return src;
+};
+
+var Err = {
+  OK: 0,
+  LAST_BLOCK: -1,
+  NOT_BZIP_DATA: -2,
+  UNEXPECTED_INPUT_EOF: -3,
+  UNEXPECTED_OUTPUT_EOF: -4,
+  DATA_ERROR: -5,
+  OUT_OF_MEMORY: -6,
+  OBSOLETE_INPUT: -7,
+  END_OF_BLOCK: -8
+};
+var ErrorMessages = {};
+ErrorMessages[Err.LAST_BLOCK] =            "Bad file checksum";
+ErrorMessages[Err.NOT_BZIP_DATA] =         "Not bzip data";
+ErrorMessages[Err.UNEXPECTED_INPUT_EOF] =  "Unexpected input EOF";
+ErrorMessages[Err.UNEXPECTED_OUTPUT_EOF] = "Unexpected output EOF";
+ErrorMessages[Err.DATA_ERROR] =            "Data error";
+ErrorMessages[Err.OUT_OF_MEMORY] =         "Out of memory";
+ErrorMessages[Err.OBSOLETE_INPUT] = "Obsolete (pre 0.9.5) bzip format not supported.";
+
+var _throw = function(status, optDetail) {
+  var msg = ErrorMessages[status] || 'unknown error';
+  if (optDetail) { msg += ': '+optDetail; }
+  var e = new TypeError(msg);
+  e.errorCode = status;
+  throw e;
+};
+
+var Bunzip = function(inputStream, outputStream) {
+  this.writePos = this.writeCurrent = this.writeCount = 0;
+
+  this._start_bunzip(inputStream, outputStream);
+};
+Bunzip.prototype._init_block = function() {
+  var moreBlocks = this._get_next_block();
+  if ( !moreBlocks ) {
+    this.writeCount = -1;
+    return false; /* no more blocks */
+  }
+  this.blockCRC = new CRC32();
+  return true;
+};
+/* XXX micro-bunzip uses (inputStream, inputBuffer, len) as arguments */
+Bunzip.prototype._start_bunzip = function(inputStream, outputStream) {
+  /* Ensure that file starts with "BZh['1'-'9']." */
+  var buf = new Buffer(4);
+  if (inputStream.read(buf, 0, 4) !== 4 ||
+      String.fromCharCode(buf[0], buf[1], buf[2]) !== 'BZh')
+    _throw(Err.NOT_BZIP_DATA, 'bad magic');
+
+  var level = buf[3] - 0x30;
+  if (level < 1 || level > 9)
+    _throw(Err.NOT_BZIP_DATA, 'level out of range');
+
+  this.reader = new BitReader(inputStream);
+
+  /* Fourth byte (ascii '1'-'9'), indicates block size in units of 100k of
+     uncompressed data.  Allocate intermediate buffer for block. */
+  this.dbufSize = 100000 * level;
+  this.nextoutput = 0;
+  this.outputStream = outputStream;
+  this.streamCRC = 0;
+};
+Bunzip.prototype._get_next_block = function() {
+  var i, j, k;
+  var reader = this.reader;
+  // this is get_next_block() function from micro-bunzip:
+  /* Read in header signature and CRC, then validate signature.
+     (last block signature means CRC is for whole file, return now) */
+  var h = reader.pi();
+  if (h === SQRTPI) { // last block
+    return false; /* no more blocks */
+  }
+  if (h !== WHOLEPI)
+    _throw(Err.NOT_BZIP_DATA);
+  this.targetBlockCRC = reader.read(32) >>> 0; // (convert to unsigned)
+  this.streamCRC = (this.targetBlockCRC ^
+                    ((this.streamCRC << 1) | (this.streamCRC>>>31))) >>> 0;
+  /* We can add support for blockRandomised if anybody complains.  There was
+     some code for this in busybox 1.0.0-pre3, but nobody ever noticed that
+     it didn't actually work. */
+  if (reader.read(1))
+    _throw(Err.OBSOLETE_INPUT);
+  var origPointer = reader.read(24);
+  if (origPointer > this.dbufSize)
+    _throw(Err.DATA_ERROR, 'initial position out of bounds');
+  /* mapping table: if some byte values are never used (encoding things
+     like ascii text), the compression code removes the gaps to have fewer
+     symbols to deal with, and writes a sparse bitfield indicating which
+     values were present.  We make a translation table to convert the symbols
+     back to the corresponding bytes. */
+  var t = reader.read(16);
+  var symToByte = new Buffer(256), symTotal = 0;
+  for (i = 0; i < 16; i++) {
+    if (t & (1 << (0xF - i))) {
+      var o = i * 16;
+      k = reader.read(16);
+      for (j = 0; j < 16; j++)
+        if (k & (1 << (0xF - j)))
+          symToByte[symTotal++] = o + j;
+    }
+  }
+
+  /* How many different huffman coding groups does this block use? */
+  var groupCount = reader.read(3);
+  if (groupCount < MIN_GROUPS || groupCount > MAX_GROUPS)
+    _throw(Err.DATA_ERROR);
+  /* nSelectors: Every GROUP_SIZE many symbols we select a new huffman coding
+     group.  Read in the group selector list, which is stored as MTF encoded
+     bit runs.  (MTF=Move To Front, as each value is used it's moved to the
+     start of the list.) */
+  var nSelectors = reader.read(15);
+  if (nSelectors === 0)
+    _throw(Err.DATA_ERROR);
+
+  var mtfSymbol = new Buffer(256);
+  for (i = 0; i < groupCount; i++)
+    mtfSymbol[i] = i;
+
+  var selectors = new Buffer(nSelectors); // was 32768...
+
+  for (i = 0; i < nSelectors; i++) {
+    /* Get next value */
+    for (j = 0; reader.read(1); j++)
+      if (j >= groupCount) _throw(Err.DATA_ERROR);
+    /* Decode MTF to get the next selector */
+    selectors[i] = mtf(mtfSymbol, j);
+  }
+
+  /* Read the huffman coding tables for each group, which code for symTotal
+     literal symbols, plus two run symbols (RUNA, RUNB) */
+  var symCount = symTotal + 2;
+  var groups = [], hufGroup;
+  for (j = 0; j < groupCount; j++) {
+    var length = new Buffer(symCount), temp = new Uint16Array(MAX_HUFCODE_BITS + 1);
+    /* Read huffman code lengths for each symbol.  They're stored in
+       a way similar to mtf; record a starting value for the first symbol,
+       and an offset from the previous value for everys symbol after that. */
+    t = reader.read(5); // lengths
+    for (i = 0; i < symCount; i++) {
+      for (;;) {
+        if (t < 1 || t > MAX_HUFCODE_BITS) _throw(Err.DATA_ERROR);
+        /* If first bit is 0, stop.  Else second bit indicates whether
+           to increment or decrement the value. */
+        if(!reader.read(1))
+          break;
+        if(!reader.read(1))
+          t++;
+        else
+          t--;
+      }
+      length[i] = t;
+    }
+
+    /* Find largest and smallest lengths in this group */
+    var minLen,  maxLen;
+    minLen = maxLen = length[0];
+    for (i = 1; i < symCount; i++) {
+      if (length[i] > maxLen)
+        maxLen = length[i];
+      else if (length[i] < minLen)
+        minLen = length[i];
+    }
+
+    /* Calculate permute[], base[], and limit[] tables from length[].
+     *
+     * permute[] is the lookup table for converting huffman coded symbols
+     * into decoded symbols.  base[] is the amount to subtract from the
+     * value of a huffman symbol of a given length when using permute[].
+     *
+     * limit[] indicates the largest numerical value a symbol with a given
+     * number of bits can have.  This is how the huffman codes can vary in
+     * length: each code with a value>limit[length] needs another bit.
+     */
+    hufGroup = {};
+    groups.push(hufGroup);
+    hufGroup.permute = new Uint16Array(MAX_SYMBOLS);
+    hufGroup.limit = new Uint32Array(MAX_HUFCODE_BITS + 2);
+    hufGroup.base = new Uint32Array(MAX_HUFCODE_BITS + 1);
+    hufGroup.minLen = minLen;
+    hufGroup.maxLen = maxLen;
+    /* Calculate permute[].  Concurently, initialize temp[] and limit[]. */
+    var pp = 0;
+    for (i = minLen; i <= maxLen; i++) {
+      temp[i] = hufGroup.limit[i] = 0;
+      for (t = 0; t < symCount; t++)
+        if (length[t] === i)
+          hufGroup.permute[pp++] = t;
+    }
+    /* Count symbols coded for at each bit length */
+    for (i = 0; i < symCount; i++)
+      temp[length[i]]++;
+    /* Calculate limit[] (the largest symbol-coding value at each bit
+     * length, which is (previous limit<<1)+symbols at this level), and
+     * base[] (number of symbols to ignore at each bit length, which is
+     * limit minus the cumulative count of symbols coded for already). */
+    pp = t = 0;
+    for (i = minLen; i < maxLen; i++) {
+      pp += temp[i];
+      /* We read the largest possible symbol size and then unget bits
+         after determining how many we need, and those extra bits could
+         be set to anything.  (They're noise from future symbols.)  At
+         each level we're really only interested in the first few bits,
+         so here we set all the trailing to-be-ignored bits to 1 so they
+         don't affect the value>limit[length] comparison. */
+      hufGroup.limit[i] = pp - 1;
+      pp <<= 1;
+      t += temp[i];
+      hufGroup.base[i + 1] = pp - t;
+    }
+    hufGroup.limit[maxLen + 1] = Number.MAX_VALUE; /* Sentinal value for reading next sym. */
+    hufGroup.limit[maxLen] = pp + temp[maxLen] - 1;
+    hufGroup.base[minLen] = 0;
+  }
+  /* We've finished reading and digesting the block header.  Now read this
+     block's huffman coded symbols from the file and undo the huffman coding
+     and run length encoding, saving the result into dbuf[dbufCount++]=uc */
+
+  /* Initialize symbol occurrence counters and symbol Move To Front table */
+  var byteCount = new Uint32Array(256);
+  for (i = 0; i < 256; i++)
+    mtfSymbol[i] = i;
+  /* Loop through compressed symbols. */
+  var runPos = 0, dbufCount = 0, selector = 0, uc;
+  var dbuf = this.dbuf = new Uint32Array(this.dbufSize);
+  symCount = 0;
+  for (;;) {
+    /* Determine which huffman coding group to use. */
+    if (!(symCount--)) {
+      symCount = GROUP_SIZE - 1;
+      if (selector >= nSelectors) { _throw(Err.DATA_ERROR); }
+      hufGroup = groups[selectors[selector++]];
+    }
+    /* Read next huffman-coded symbol. */
+    i = hufGroup.minLen;
+    j = reader.read(i);
+    for (;;i++) {
+      if (i > hufGroup.maxLen) { _throw(Err.DATA_ERROR); }
+      if (j <= hufGroup.limit[i])
+        break;
+      j = (j << 1) | reader.read(1);
+    }
+    /* Huffman decode value to get nextSym (with bounds checking) */
+    j -= hufGroup.base[i];
+    if (j < 0 || j >= MAX_SYMBOLS) { _throw(Err.DATA_ERROR); }
+    var nextSym = hufGroup.permute[j];
+    /* We have now decoded the symbol, which indicates either a new literal
+       byte, or a repeated run of the most recent literal byte.  First,
+       check if nextSym indicates a repeated run, and if so loop collecting
+       how many times to repeat the last literal. */
+    if (nextSym === SYMBOL_RUNA || nextSym === SYMBOL_RUNB) {
+      /* If this is the start of a new run, zero out counter */
+      if (!runPos){
+        runPos = 1;
+        t = 0;
+      }
+      /* Neat trick that saves 1 symbol: instead of or-ing 0 or 1 at
+         each bit position, add 1 or 2 instead.  For example,
+         1011 is 1<<0 + 1<<1 + 2<<2.  1010 is 2<<0 + 2<<1 + 1<<2.
+         You can make any bit pattern that way using 1 less symbol than
+         the basic or 0/1 method (except all bits 0, which would use no
+         symbols, but a run of length 0 doesn't mean anything in this
+         context).  Thus space is saved. */
+      if (nextSym === SYMBOL_RUNA)
+        t += runPos;
+      else
+        t += 2 * runPos;
+      runPos <<= 1;
+      continue;
+    }
+    /* When we hit the first non-run symbol after a run, we now know
+       how many times to repeat the last literal, so append that many
+       copies to our buffer of decoded symbols (dbuf) now.  (The last
+       literal used is the one at the head of the mtfSymbol array.) */
+    if (runPos){
+      runPos = 0;
+      if (dbufCount + t > this.dbufSize) { _throw(Err.DATA_ERROR); }
+      uc = symToByte[mtfSymbol[0]];
+      byteCount[uc] += t;
+      while (t--)
+        dbuf[dbufCount++] = uc;
+    }
+    /* Is this the terminating symbol? */
+    if (nextSym > symTotal)
+      break;
+    /* At this point, nextSym indicates a new literal character.  Subtract
+       one to get the position in the MTF array at which this literal is
+       currently to be found.  (Note that the result can't be -1 or 0,
+       because 0 and 1 are RUNA and RUNB.  But another instance of the
+       first symbol in the mtf array, position 0, would have been handled
+       as part of a run above.  Therefore 1 unused mtf position minus
+       2 non-literal nextSym values equals -1.) */
+    if (dbufCount >= this.dbufSize) { _throw(Err.DATA_ERROR); }
+    i = nextSym - 1;
+    uc = mtf(mtfSymbol, i);
+    uc = symToByte[uc];
+    /* We have our literal byte.  Save it into dbuf. */
+    byteCount[uc]++;
+    dbuf[dbufCount++] = uc;
+  }
+  /* At this point, we've read all the huffman-coded symbols (and repeated
+     runs) for this block from the input stream, and decoded them into the
+     intermediate buffer.  There are dbufCount many decoded bytes in dbuf[].
+     Now undo the Burrows-Wheeler transform on dbuf.
+     See http://dogma.net/markn/articles/bwt/bwt.htm
+  */
+  if (origPointer < 0 || origPointer >= dbufCount) { _throw(Err.DATA_ERROR); }
+  /* Turn byteCount into cumulative occurrence counts of 0 to n-1. */
+  j = 0;
+  for (i = 0; i < 256; i++) {
+    k = j + byteCount[i];
+    byteCount[i] = j;
+    j = k;
+  }
+  /* Figure out what order dbuf would be in if we sorted it. */
+  for (i = 0; i < dbufCount; i++) {
+    uc = dbuf[i] & 0xff;
+    dbuf[byteCount[uc]] |= (i << 8);
+    byteCount[uc]++;
+  }
+  /* Decode first byte by hand to initialize "previous" byte.  Note that it
+     doesn't get output, and if the first three characters are identical
+     it doesn't qualify as a run (hence writeRunCountdown=5). */
+  var pos = 0, current = 0, run = 0;
+  if (dbufCount) {
+    pos = dbuf[origPointer];
+    current = (pos & 0xff);
+    pos >>= 8;
+    run = -1;
+  }
+  this.writePos = pos;
+  this.writeCurrent = current;
+  this.writeCount = dbufCount;
+  this.writeRun = run;
+
+  return true; /* more blocks to come */
+};
+/* Undo burrows-wheeler transform on intermediate buffer to produce output.
+   If start_bunzip was initialized with out_fd=-1, then up to len bytes of
+   data are written to outbuf.  Return value is number of bytes written or
+   error (all errors are negative numbers).  If out_fd!=-1, outbuf and len
+   are ignored, data is written to out_fd and return is RETVAL_OK or error.
+*/
+Bunzip.prototype._read_bunzip = function(outputBuffer, len) {
+    var copies, previous, outbyte;
+    /* james@jamestaylor.org: writeCount goes to -1 when the buffer is fully
+       decoded, which results in this returning RETVAL_LAST_BLOCK, also
+       equal to -1... Confusing, I'm returning 0 here to indicate no
+       bytes written into the buffer */
+  if (this.writeCount < 0) { return 0; }
+
+  var gotcount = 0;
+  var dbuf = this.dbuf, pos = this.writePos, current = this.writeCurrent;
+  var dbufCount = this.writeCount, outputsize = this.outputsize;
+  var run = this.writeRun;
+
+  while (dbufCount) {
+    dbufCount--;
+    previous = current;
+    pos = dbuf[pos];
+    current = pos & 0xff;
+    pos >>= 8;
+    if (run++ === 3){
+      copies = current;
+      outbyte = previous;
+      current = -1;
+    } else {
+      copies = 1;
+      outbyte = current;
+    }
+    this.blockCRC.updateCRCRun(outbyte, copies);
+    while (copies--) {
+      this.outputStream.writeByte(outbyte);
+      this.nextoutput++;
+    }
+    if (current != previous)
+      run = 0;
+  }
+  this.writeCount = dbufCount;
+  // check CRC
+  if (this.blockCRC.getCRC() !== this.targetBlockCRC) {
+    _throw(Err.DATA_ERROR, "Bad block CRC "+
+           "(got "+this.blockCRC.getCRC().toString(16)+
+           " expected "+this.targetBlockCRC.toString(16)+")");
+  }
+  return this.nextoutput;
+};
+
+var coerceInputStream = function(input) {
+  if ('readByte' in input) { return input; }
+  var inputStream = new Stream();
+  inputStream.pos = 0;
+  inputStream.readByte = function() { return input[this.pos++]; };
+  inputStream.seek = function(pos) { this.pos = pos; };
+  inputStream.eof = function() { return this.pos >= input.length; };
+  return inputStream;
+};
+var coerceOutputStream = function(output) {
+  var outputStream = new Stream();
+  var resizeOk = true;
+  if (output) {
+    if (typeof(output)==='number') {
+      outputStream.buffer = new Buffer(output);
+      resizeOk = false;
+    } else if ('writeByte' in output) {
+      return output;
+    } else {
+      outputStream.buffer = output;
+      resizeOk = false;
+    }
+  } else {
+    outputStream.buffer = new Buffer(16384);
+  }
+  outputStream.pos = 0;
+  outputStream.writeByte = function(_byte) {
+    if (resizeOk && this.pos >= this.buffer.length) {
+      var newBuffer = new Buffer(this.buffer.length*2);
+      this.buffer.copy(newBuffer);
+      this.buffer = newBuffer;
+    }
+    this.buffer[this.pos++] = _byte;
+  };
+  outputStream.getBuffer = function() {
+    // trim buffer
+    if (this.pos !== this.buffer.length) {
+      if (!resizeOk)
+        throw new TypeError('outputsize does not match decoded input');
+      var newBuffer = new Buffer(this.pos);
+      this.buffer.copy(newBuffer, 0, 0, this.pos);
+      this.buffer = newBuffer;
+    }
+    return this.buffer;
+  };
+  outputStream._coerced = true;
+  return outputStream;
+};
+
+/* Static helper functions */
+Bunzip.Err = Err;
+// 'input' can be a stream or a buffer
+// 'output' can be a stream or a buffer or a number (buffer size)
+Bunzip.decode = function(input, output, multistream) {
+  // make a stream from a buffer, if necessary
+  var inputStream = coerceInputStream(input);
+  var outputStream = coerceOutputStream(output);
+
+  var bz = new Bunzip(inputStream, outputStream);
+  while (true) {
+    if ('eof' in inputStream && inputStream.eof()) break;
+    if (bz._init_block()) {
+      bz._read_bunzip();
+    } else {
+      var targetStreamCRC = bz.reader.read(32) >>> 0; // (convert to unsigned)
+      if (targetStreamCRC !== bz.streamCRC) {
+        _throw(Err.DATA_ERROR, "Bad stream CRC "+
+               "(got "+bz.streamCRC.toString(16)+
+               " expected "+targetStreamCRC.toString(16)+")");
+      }
+      if (multistream &&
+          'eof' in inputStream &&
+          !inputStream.eof()) {
+        // note that start_bunzip will also resync the bit reader to next byte
+        bz._start_bunzip(inputStream, outputStream);
+      } else break;
+    }
+  }
+  if ('getBuffer' in outputStream)
+    return outputStream.getBuffer();
+};
+Bunzip.decodeBlock = function(input, pos, output) {
+  // make a stream from a buffer, if necessary
+  var inputStream = coerceInputStream(input);
+  var outputStream = coerceOutputStream(output);
+  var bz = new Bunzip(inputStream, outputStream);
+  bz.reader.seek(pos);
+  /* Fill the decode buffer for the block */
+  var moreBlocks = bz._get_next_block();
+  if (moreBlocks) {
+    /* Init the CRC for writing */
+    bz.blockCRC = new CRC32();
+
+    /* Zero this so the current byte from before the seek is not written */
+    bz.writeCopies = 0;
+
+    /* Decompress the block and write to stdout */
+    bz._read_bunzip();
+    // XXX keep writing?
+  }
+  if ('getBuffer' in outputStream)
+    return outputStream.getBuffer();
+};
+/* Reads bzip2 file from stream or buffer `input`, and invoke
+ * `callback(position, size)` once for each bzip2 block,
+ * where position gives the starting position (in *bits*)
+ * and size gives uncompressed size of the block (in *bytes*). */
+Bunzip.table = function(input, callback, multistream) {
+  // make a stream from a buffer, if necessary
+  var inputStream = new Stream();
+  inputStream.delegate = coerceInputStream(input);
+  inputStream.pos = 0;
+  inputStream.readByte = function() {
+    this.pos++;
+    return this.delegate.readByte();
+  };
+  if (inputStream.delegate.eof) {
+    inputStream.eof = inputStream.delegate.eof.bind(inputStream.delegate);
+  }
+  var outputStream = new Stream();
+  outputStream.pos = 0;
+  outputStream.writeByte = function() { this.pos++; };
+
+  var bz = new Bunzip(inputStream, outputStream);
+  var blockSize = bz.dbufSize;
+  while (true) {
+    if ('eof' in inputStream && inputStream.eof()) break;
+
+    var position = inputStream.pos*8 + bz.reader.bitOffset;
+    if (bz.reader.hasByte) { position -= 8; }
+
+    if (bz._init_block()) {
+      var start = outputStream.pos;
+      bz._read_bunzip();
+      callback(position, outputStream.pos - start);
+    } else {
+      var crc = bz.reader.read(32); // (but we ignore the crc)
+      if (multistream &&
+          'eof' in inputStream &&
+          !inputStream.eof()) {
+        // note that start_bunzip will also resync the bit reader to next byte
+        bz._start_bunzip(inputStream, outputStream);
+        console.assert(bz.dbufSize === blockSize,
+                       "shouldn't change block size within multistream file");
+      } else break;
+    }
+  }
+};
+
+Bunzip.Stream = Stream;
+
+Bunzip.version = pjson.version;
+Bunzip.license = pjson.license;
+
+module.exports = Bunzip;