blob: 040a674474811cc04726a348da2fbb768c03ca5a [file] [log] [blame]
define(function () {
"use strict";
var svgNS = "http://www.w3.org/2000/svg";
return {
create : function (snippet) {
var obj = Object.create(this)._init(snippet);
obj._tokens = ["0", "1", "2", "3", "4", "5", "6", "7", "8"];
obj._tokenElements = [];
obj._arcs = [
{ start: 0, end: 1, label: "a" },
{ start: 0, end: 1, label: "b" },
{ start: 1, end: 2, label: "c" },
{ start: 0, end: 2, label: "d" },
{ start: 1, end: 5, label: "e" },
{ start: 4, end: 8, label: "f" },
{ start: 6, end: 7, label: "g" },
]
obj.maxArc = 200; // maximum height of the bezier control point
return obj;
},
_init : function (snippet) {
/*
var html = document.createElement("div");
html.innerHTML = snippet;
*/
return this;
},
// This is a shorthand for SVG element creation
_c : function (tag) {
return document.createElementNS(svgNS, tag);
},
// Returns the center point of the requesting token
_tokenPoint : function (node) {
var box = node.getBoundingClientRect();
return box.x + (box.width / 2);
},
// Create an arc with a label
// Potentially needs a height parameter for stacks
_drawArc : function (arc) {
var startPos = this._tokenPoint(this._tokenElements[arc.first]);
var endPos = this._tokenPoint(this._tokenElements[arc.last]);
var y = 0;
var g = this._c("g");
var p = g.appendChild(this._c("path"));
// Create arc
var middle = Math.abs(endPos - startPos) / 2;
// var cHeight = middle < this.maxArc ? middle : this.maxArc;
// TODO: take the number of tokens into account!
var cHeight = 10 + arc.overlaps * 12 + (middle / 2);
var x = Math.min(startPos, endPos);
var arcE = "M "+ startPos + " " + y +
" C " + startPos + " " + (y-cHeight) +
" " + endPos + " " + (y-cHeight) +
" " + endPos + " " + y;
p.setAttribute("d", arcE);
if (arc.label !== undefined) {
var labelE = g.appendChild(this._c("text"));
labelE.setAttribute("x", x + middle);
labelE.setAttribute("y", -1 * cHeight);
labelE.setAttribute("text-anchor", "middle");
labelE.appendChild(document.createTextNode(arc.label));
};
return g;
},
element : function () {
if (this._element !== undefined)
return this._element;
// Create svg
var svg = this._c("svg");
svg.setAttribute("width", 700);
svg.setAttribute("height", 300);
this._element = svg;
return this._element;
},
// Add a relation with a start, an end,
// a direction value and a label text
addArc : function (arc) {
},
/*
* All arcs need to be sorted before shown,
* to avoid nesting.
*/
_sortArcs : function () {
// 1. Sort by length
// 2. Tag all spans with the number of overlaps before
// a) Iterate over all spans
// b) check the latest preceeding overlapping span (lpos)
// -> not found: tag with 0
// -> found: Add +1 to the level of the (lpos)
// c) If the new tag is smaller than the previous element,
// reorder
// Normalize start and end
var sortedArcs = this._arcs.map(function (v) {
if (v.start < v.end) {
v.first = v.start;
v.last = v.end;
v.length = v.end - v.start;
}
else {
v.first = v.end;
v.last = v.start;
v.length = v.start - v.end;
};
return v;
});
// Sort based on length
sortedArcs.sort(function (a, b) {
if (a.length < b.length)
return -1;
else
return 1;
});
var arcStack = [];
// Iterate over all arc definitions
for (var i = 0; i < sortedArcs.length; i++) {
var currentArc = sortedArcs[i];
// Check the stack order
var overlaps = 0;
for (var j = (arcStack.length - 1); j >= 0; j--) {
var checkArc = arcStack[j];
// (a..(b..b)..a)
if (currentArc.first <= checkArc.first && currentArc.last >= checkArc.last) {
overlaps = checkArc.overlaps + 1;
break;
}
// (a..(b..a)..b)
else if (currentArc.first < checkArc.first && currentArc.last > checkArc.first) {
overlaps = checkArc.overlaps + (currentArc.length == checkArc.length ? 0 : 1);
}
// (b..(a..b)..a)
else if (currentArc.first < checkArc.last && currentArc.last > checkArc.last) {
overlaps = checkArc.overlaps + (currentArc.length == checkArc.length ? 0 : 1);
};
};
// Set overlaps
currentArc.overlaps = overlaps;
arcStack.push(currentArc);
// Although it is already sorted,
// the new item has to be put at the correct place
// TODO: Use something like splice() instead
arcStack.sort(function (a,b) {
b.overlaps - a.overlaps
});
};
return arcStack;
},
show : function () {
var svg = this._element;
/*
* Generate token list
*/
var text = svg.appendChild(this._c("text"));
text.setAttribute("y", 135);
text.setAttribute("x", 160);
var lastRight = 0;
for (var node_i in this._tokens) {
// Append svg
var tspan = text.appendChild(this._c("tspan"));
tspan.appendChild(document.createTextNode(this._tokens[node_i]));
this._tokenElements.push(tspan);
// Add whitespace!
text.appendChild(document.createTextNode(" "));
};
this.arcs = svg.appendChild(this._c("g"));
this.arcs.classList.add("arcs");
var textBox = text.getBoundingClientRect();
this.arcs.setAttribute(
"transform",
"translate(0," + textBox.y +")"
);
/*
* TODO:
* Before creating the arcs, the height of the arc
* needs to be calculated to make it possible to "stack" arcs.
* That means, the arcs need to be presorted, so massively
* overlapping arcs are taken first.
*/
var sortedArcs = this._sortArcs();
for (var i in sortedArcs) {
this.arcs.appendChild(this._drawArc(sortedArcs[i]));
};
}
}
});