Fixed relative movement of slider in menus
diff --git a/dev/js/spec/menuSpec.js b/dev/js/spec/menuSpec.js
index ba6f1fd..09848fc 100644
--- a/dev/js/spec/menuSpec.js
+++ b/dev/js/spec/menuSpec.js
@@ -1608,10 +1608,12 @@
       // This will normally be done on 
       menu.slider()._rulerHeight = 100;
       menu.slider()._sliderHeight = 40;
+      menu.slider()._event.initOffset = 0;
       expect(menu.slider().length()).toEqual(5);
 
       menu.slider().movetoRel(10);
       expect(menu.slider().offset()).toEqual(0);
+
       expect(menu.shownItem(0).active()).toBe(true);
       expect(menu.shownItem(0).lcField()).toEqual(' constituency');
       menu.slider().movetoRel(24);
diff --git a/dev/js/src/hint/item.js b/dev/js/src/hint/item.js
index 317dae7..3747a72 100644
--- a/dev/js/src/hint/item.js
+++ b/dev/js/src/hint/item.js
@@ -22,6 +22,8 @@
       this._name   = params[0];
       this._action = params[1];
       this._lcField = ' ' + this._name.toLowerCase();
+
+      console.log('!!!!');
       
       if (params.length > 2) {
 	this._desc = params[2];
diff --git a/dev/js/src/init.js b/dev/js/src/init.js
index 8fcc162..e79837b 100644
--- a/dev/js/src/init.js
+++ b/dev/js/src/init.js
@@ -63,6 +63,7 @@
 
   domReady(function (event) {
     var obj = {};
+
     var session = sessionClass.create('KalamarJS');
 
     // What should be visible?
diff --git a/dev/js/src/menu/slider.js b/dev/js/src/menu/slider.js
index baef16a..5df1543 100644
--- a/dev/js/src/menu/slider.js
+++ b/dev/js/src/menu/slider.js
@@ -73,10 +73,16 @@
    * @param {number} relative position
    */
   movetoRel : function (relativePos) {
+
+    // This is important to find the correct percentage!
     var diffHeight = (this._rulerHeight - this._sliderHeight);
     var relativeOffset = (relativePos / diffHeight);
 
-    var off = this.offset(parseInt(relativeOffset * this._screens));
+    // Offset is a value 0 to this._screens
+    var off = this.offset(
+      parseInt(relativeOffset * this._screens) + this._event.initOffset
+    );
+
     if (off !== undefined) {
       this._menu.screen(off);
     };
@@ -206,7 +212,12 @@
   _mousedown : function (e) {
     // Bind drag handler
     var ev = this._event;
-    ev.init = e.clientY - (this._step * this._offset);
+
+    // _step * _offset is the distance of the ruler to the top
+    ev.init = e.clientY;
+    ev.initOffset = this._offset;
+    // By substracting that, it is like initializing to the first point
+
     ev.mov  = this._mousemove.bind(this);
     ev.up   = this._mouseup.bind(this);