blob: 01e5a1cdf33edcf8a2443ad07ed5db26dbdc2960 [file] [log] [blame]
define(['buttongroup/menu','menu/item','util'], function (treeMenuClass, defaultItemClass) {
"use strict";
return {
/**
* Create button group
*/
create : function (classes) {
return Object.create(this)._init(classes);
},
// Initialize button group
_init : function (classes) {
var e = document.createElement('div');
var cl = e.classList;
if (classes) {
cl.add.apply(cl,classes);
};
cl.add('button-group');
this._element = e;
return this;
},
/**
* Return main element
*/
element : function () {
return this._element;
},
/**
* Upgrade this object to another object,
* while private data stays intact.
*
* @param {Object} An object with properties.
*/
upgradeTo : function (props) {
for (var prop in props) {
this[prop] = props[prop];
};
return this;
},
/**
* Add button in order
*
* Returns the button element
*/
add : function (title, classes, cb) {
var b = this._element.addE('span');
b.setAttribute('title',title);
if (classes !== undefined) {
b.classList.add.apply(b.classList, classes);
};
b.addE('span').addT(title);
var that = this;
b.addEventListener('click', function (e) {
// Do not bubble
e.halt();
// Call callback
var obj = that._bind || this;
obj.button = b;
cb.apply(obj, e)
});
return b;
},
/**
* Add button that spawns a list in order.
*
* Returns the list object.
*/
addList : function (title, classes, itemClass = defaultItemClass) {
var list = treeMenuClass.create([], itemClass);
this.add(title, classes, function (e) {
list.show();
list.button(this.button);
list.focus();
});
return list;
},
/**
* Add button that can toggle a state.
* The state has to be a state object.
*/
addToggle : function (title, classes, state) {
let b = this._element.addE('span');
b.setAttribute('title',title);
if (classes !== undefined) {
b.classList.add.apply(b.classList, classes);
};
// Set check marker
let check = b.addE('span');
check.classList.add("check", "button-icon");
check.addE('span');
// Associate this object to state
// Add setState method to object
check.setState = function (value) {
if (value) {
this.classList.add("checked");
} else {
this.classList.remove("checked");
}
};
state.associate(check);
b.addE('span').addT(title);
let that = this;
b.addEventListener('click', function (e) {
// Do not bubble
e.halt();
// Toggle state
if (state.get()) {
state.set(false)
} else {
state.set(true);
}
});
return b;
},
/**
* Bind an object to all callbacks of the button group.
* To get the button element inside the callback,
* use this.button
*/
bind : function (obj) {
if (obj !== undefined) {
this._bind = obj;
return this;
};
return this._bind || this;
},
/**
* Remove all defined buttons
*/
clear : function () {
_removeChildren(this._element);
return this;
}
}
});