Use local xhtml DTDs to avoid W3C traffic
diff --git a/lib/dtds/xhtml11/xhtml-symbol.ent b/lib/dtds/xhtml11/xhtml-symbol.ent
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+<!-- ...................................................................... -->
+<!-- ISO Math, Greek and Symbolic Character Entity Set for XHTML .......... -->
+<!-- file: xhtml-symbol.ent
+
+     Typical invocation:
+
+       <!ENTITY % xhtml-symbol
+           PUBLIC "-//W3C//ENTITIES Symbols for XHTML//EN"
+                  "xhtml-symbol.ent" >
+       %xhtml-symbol;
+
+     This DTD module is identified by the PUBLIC and SYSTEM identifiers:
+
+       PUBLIC "-//W3C//ENTITIES Symbols for XHTML//EN"
+       SYSTEM "http://www.w3.org/MarkUp/DTD/xhtml-symbol.ent"
+
+     Revision:  $Id: xhtml-symbol.ent,v 4.1 2001/04/10 09:34:14 altheim Exp $ SMI
+
+     Portions (C) International Organization for Standardization 1986:
+     Permission to copy in any form is granted for use with conforming
+     SGML systems and applications as defined in ISO 8879, provided
+     this notice is included in all copies.
+-->
+
+<!-- Relevant ISO entity set is given unless names are newly introduced.
+     New names (i.e., not in ISO 8879 [SGML] list) do not clash with
+     any existing ISO 8879 entity names. ISO 10646 [ISO10646] character
+     numbers are given for each character, in hex. Entity values are
+     decimal conversions of the ISO 10646 values and refer to the
+     document character set. Names are Unicode [UNICODE] names.
+-->
+
+<!-- Latin Extended-B -->
+<!ENTITY fnof     "&#402;" ><!-- latin small f with hook = function
+                              = florin, U+0192 ISOtech -->
+
+<!-- Greek -->
+<!ENTITY Alpha    "&#913;" ><!-- greek capital letter alpha, U+0391 -->
+<!ENTITY Beta     "&#914;" ><!-- greek capital letter beta, U+0392 -->
+<!ENTITY Gamma    "&#915;" ><!-- greek capital letter gamma, U+0393 ISOgrk3 -->
+<!ENTITY Delta    "&#916;" ><!-- greek capital letter delta, U+0394 ISOgrk3 -->
+<!ENTITY Epsilon  "&#917;" ><!-- greek capital letter epsilon, U+0395 -->
+<!ENTITY Zeta     "&#918;" ><!-- greek capital letter zeta, U+0396 -->
+<!ENTITY Eta      "&#919;" ><!-- greek capital letter eta, U+0397 -->
+<!ENTITY Theta    "&#920;" ><!-- greek capital letter theta, U+0398 ISOgrk3 -->
+<!ENTITY Iota     "&#921;" ><!-- greek capital letter iota, U+0399 -->
+<!ENTITY Kappa    "&#922;" ><!-- greek capital letter kappa, U+039A -->
+<!ENTITY Lambda   "&#923;" ><!-- greek capital letter lambda, U+039B ISOgrk3 -->
+<!ENTITY Mu       "&#924;" ><!-- greek capital letter mu, U+039C -->
+<!ENTITY Nu       "&#925;" ><!-- greek capital letter nu, U+039D -->
+<!ENTITY Xi       "&#926;" ><!-- greek capital letter xi, U+039E ISOgrk3 -->
+<!ENTITY Omicron  "&#927;" ><!-- greek capital letter omicron, U+039F -->
+<!ENTITY Pi       "&#928;" ><!-- greek capital letter pi, U+03A0 ISOgrk3 -->
+<!ENTITY Rho      "&#929;" ><!-- greek capital letter rho, U+03A1 -->
+<!-- there is no Sigmaf, and no U+03A2 character either -->
+<!ENTITY Sigma    "&#931;" ><!-- greek capital letter sigma, U+03A3 ISOgrk3 -->
+<!ENTITY Tau      "&#932;" ><!-- greek capital letter tau, U+03A4 -->
+<!ENTITY Upsilon  "&#933;" ><!-- greek capital letter upsilon,
+                              U+03A5 ISOgrk3 -->
+<!ENTITY Phi      "&#934;" ><!-- greek capital letter phi, U+03A6 ISOgrk3 -->
+<!ENTITY Chi      "&#935;" ><!-- greek capital letter chi, U+03A7 -->
+<!ENTITY Psi      "&#936;" ><!-- greek capital letter psi, U+03A8 ISOgrk3 -->
+<!ENTITY Omega    "&#937;" ><!-- greek capital letter omega, U+03A9 ISOgrk3 -->
+<!ENTITY alpha    "&#945;" ><!-- greek small letter alpha, U+03B1 ISOgrk3 -->
+<!ENTITY beta     "&#946;" ><!-- greek small letter beta, U+03B2 ISOgrk3 -->
+<!ENTITY gamma    "&#947;" ><!-- greek small letter gamma, U+03B3 ISOgrk3 -->
+<!ENTITY delta    "&#948;" ><!-- greek small letter delta, U+03B4 ISOgrk3 -->
+<!ENTITY epsilon  "&#949;" ><!-- greek small letter epsilon, U+03B5 ISOgrk3 -->
+<!ENTITY zeta     "&#950;" ><!-- greek small letter zeta, U+03B6 ISOgrk3 -->
+<!ENTITY eta      "&#951;" ><!-- greek small letter eta, U+03B7 ISOgrk3 -->
+<!ENTITY theta    "&#952;" ><!-- greek small letter theta, U+03B8 ISOgrk3 -->
+<!ENTITY iota     "&#953;" ><!-- greek small letter iota, U+03B9 ISOgrk3 -->
+<!ENTITY kappa    "&#954;" ><!-- greek small letter kappa, U+03BA ISOgrk3 -->
+<!ENTITY lambda   "&#955;" ><!-- greek small letter lambda, U+03BB ISOgrk3 -->
+<!ENTITY mu       "&#956;" ><!-- greek small letter mu, U+03BC ISOgrk3 -->
+<!ENTITY nu       "&#957;" ><!-- greek small letter nu, U+03BD ISOgrk3 -->
+<!ENTITY xi       "&#958;" ><!-- greek small letter xi, U+03BE ISOgrk3 -->
+<!ENTITY omicron  "&#959;" ><!-- greek small letter omicron, U+03BF NEW -->
+<!ENTITY pi       "&#960;" ><!-- greek small letter pi, U+03C0 ISOgrk3 -->
+<!ENTITY rho      "&#961;" ><!-- greek small letter rho, U+03C1 ISOgrk3 -->
+<!ENTITY sigmaf   "&#962;" ><!-- greek small letter final sigma, U+03C2 ISOgrk3 -->
+<!ENTITY sigma    "&#963;" ><!-- greek small letter sigma, U+03C3 ISOgrk3 -->
+<!ENTITY tau      "&#964;" ><!-- greek small letter tau, U+03C4 ISOgrk3 -->
+<!ENTITY upsilon  "&#965;" ><!-- greek small letter upsilon, U+03C5 ISOgrk3 -->
+<!ENTITY phi      "&#966;" ><!-- greek small letter phi, U+03C6 ISOgrk3 -->
+<!ENTITY chi      "&#967;" ><!-- greek small letter chi, U+03C7 ISOgrk3 -->
+<!ENTITY psi      "&#968;" ><!-- greek small letter psi, U+03C8 ISOgrk3 -->
+<!ENTITY omega    "&#969;" ><!-- greek small letter omega, U+03C9 ISOgrk3 -->
+<!ENTITY thetasym "&#977;" ><!-- greek small letter theta symbol, U+03D1 NEW -->
+<!ENTITY upsih    "&#978;" ><!-- greek upsilon with hook symbol, U+03D2 NEW -->
+<!ENTITY piv      "&#982;" ><!-- greek pi symbol, U+03D6 ISOgrk3 -->
+
+<!-- General Punctuation -->
+<!ENTITY bull     "&#8226;" ><!-- bullet = black small circle, U+2022 ISOpub  -->
+<!-- bullet is NOT the same as bullet operator, U+2219 -->
+<!ENTITY hellip   "&#8230;" ><!-- horizontal ellipsis = three dot leader, U+2026 ISOpub  -->
+<!ENTITY prime    "&#8242;" ><!-- prime = minutes = feet, U+2032 ISOtech -->
+<!ENTITY Prime    "&#8243;" ><!-- double prime = seconds = inches, U+2033 ISOtech -->
+<!ENTITY oline    "&#8254;" ><!-- overline = spacing overscore, U+203E NEW -->
+<!ENTITY frasl    "&#8260;" ><!-- fraction slash, U+2044 NEW -->
+
+<!-- Letterlike Symbols -->
+<!ENTITY weierp   "&#8472;" ><!-- script capital P = power set = Weierstrass p, U+2118 ISOamso -->
+<!ENTITY image    "&#8465;" ><!-- blackletter capital I = imaginary part, U+2111 ISOamso -->
+<!ENTITY real     "&#8476;" ><!-- blackletter capital R = real part symbol, U+211C ISOamso -->
+<!ENTITY trade    "&#8482;" ><!-- trade mark sign, U+2122 ISOnum -->
+<!ENTITY alefsym  "&#8501;" ><!-- alef symbol = first transfinite cardinal, U+2135 NEW -->
+<!-- alef symbol is NOT the same as hebrew letter alef, U+05D0 although
+     the same glyph could be used to depict both characters -->
+
+<!-- Arrows -->
+<!ENTITY larr     "&#8592;" ><!-- leftwards arrow, U+2190 ISOnum -->
+<!ENTITY uarr     "&#8593;" ><!-- upwards arrow, U+2191 ISOnum-->
+<!ENTITY rarr     "&#8594;" ><!-- rightwards arrow, U+2192 ISOnum -->
+<!ENTITY darr     "&#8595;" ><!-- downwards arrow, U+2193 ISOnum -->
+<!ENTITY harr     "&#8596;" ><!-- left right arrow, U+2194 ISOamsa -->
+<!ENTITY crarr    "&#8629;" ><!-- downwards arrow with corner leftwards
+                               = carriage return, U+21B5 NEW -->
+<!ENTITY lArr     "&#8656;" ><!-- leftwards double arrow, U+21D0 ISOtech -->
+<!-- Unicode does not say that lArr is the same as the 'is implied by' arrow
+    but also does not have any other character for that function. So ? lArr can
+    be used for 'is implied by' as ISOtech suggests -->
+<!ENTITY uArr     "&#8657;" ><!-- upwards double arrow, U+21D1 ISOamsa -->
+<!ENTITY rArr     "&#8658;" ><!-- rightwards double arrow, U+21D2 ISOtech -->
+<!-- Unicode does not say this is the 'implies' character but does not have
+     another character with this function so ?
+     rArr can be used for 'implies' as ISOtech suggests -->
+<!ENTITY dArr     "&#8659;" ><!-- downwards double arrow, U+21D3 ISOamsa -->
+<!ENTITY hArr     "&#8660;" ><!-- left right double arrow, U+21D4 ISOamsa -->
+
+<!-- Mathematical Operators -->
+<!ENTITY forall   "&#8704;" ><!-- for all, U+2200 ISOtech -->
+<!ENTITY part     "&#8706;" ><!-- partial differential, U+2202 ISOtech  -->
+<!ENTITY exist    "&#8707;" ><!-- there exists, U+2203 ISOtech -->
+<!ENTITY empty    "&#8709;" ><!-- empty set = null set, U+2205 ISOamso -->
+<!ENTITY nabla    "&#8711;" ><!-- nabla = backward difference, U+2207 ISOtech -->
+<!ENTITY isin     "&#8712;" ><!-- element of, U+2208 ISOtech -->
+<!ENTITY notin    "&#8713;" ><!-- not an element of, U+2209 ISOtech -->
+<!ENTITY ni       "&#8715;" ><!-- contains as member, U+220B ISOtech -->
+<!-- should there be a more memorable name than 'ni'? -->
+<!ENTITY prod     "&#8719;" ><!-- n-ary product = product sign, U+220F ISOamsb -->
+<!-- prod is NOT the same character as U+03A0 'greek capital letter pi' though
+     the same glyph might be used for both -->
+<!ENTITY sum      "&#8721;" ><!-- n-ary sumation, U+2211 ISOamsb -->
+<!-- sum is NOT the same character as U+03A3 'greek capital letter sigma'
+     though the same glyph might be used for both -->
+<!ENTITY minus    "&#8722;" ><!-- minus sign, U+2212 ISOtech -->
+<!ENTITY lowast   "&#8727;" ><!-- asterisk operator, U+2217 ISOtech -->
+<!ENTITY radic    "&#8730;" ><!-- square root = radical sign, U+221A ISOtech -->
+<!ENTITY prop     "&#8733;" ><!-- proportional to, U+221D ISOtech -->
+<!ENTITY infin    "&#8734;" ><!-- infinity, U+221E ISOtech -->
+<!ENTITY ang      "&#8736;" ><!-- angle, U+2220 ISOamso -->
+<!ENTITY and      "&#8743;" ><!-- logical and = wedge, U+2227 ISOtech -->
+<!ENTITY or       "&#8744;" ><!-- logical or = vee, U+2228 ISOtech -->
+<!ENTITY cap      "&#8745;" ><!-- intersection = cap, U+2229 ISOtech -->
+<!ENTITY cup      "&#8746;" ><!-- union = cup, U+222A ISOtech -->
+<!ENTITY int      "&#8747;" ><!-- integral, U+222B ISOtech -->
+<!ENTITY there4   "&#8756;" ><!-- therefore, U+2234 ISOtech -->
+<!ENTITY sim      "&#8764;" ><!-- tilde operator = varies with = similar to, U+223C ISOtech -->
+<!-- tilde operator is NOT the same character as the tilde, U+007E,
+     although the same glyph might be used to represent both  -->
+<!ENTITY cong     "&#8773;" ><!-- approximately equal to, U+2245 ISOtech -->
+<!ENTITY asymp    "&#8776;" ><!-- almost equal to = asymptotic to, U+2248 ISOamsr -->
+<!ENTITY ne       "&#8800;" ><!-- not equal to, U+2260 ISOtech -->
+<!ENTITY equiv    "&#8801;" ><!-- identical to, U+2261 ISOtech -->
+<!ENTITY le       "&#8804;" ><!-- less-than or equal to, U+2264 ISOtech -->
+<!ENTITY ge       "&#8805;" ><!-- greater-than or equal to, U+2265 ISOtech -->
+<!ENTITY sub      "&#8834;" ><!-- subset of, U+2282 ISOtech -->
+<!ENTITY sup      "&#8835;" ><!-- superset of, U+2283 ISOtech -->
+<!-- note that nsup, 'not a superset of, U+2283' is not covered by the Symbol
+     font encoding and is not included. Should it be, for symmetry?
+     It is in ISOamsn  -->
+<!ENTITY nsub     "&#8836;" ><!-- not a subset of, U+2284 ISOamsn -->
+<!ENTITY sube     "&#8838;" ><!-- subset of or equal to, U+2286 ISOtech -->
+<!ENTITY supe     "&#8839;" ><!-- superset of or equal to, U+2287 ISOtech -->
+<!ENTITY oplus    "&#8853;" ><!-- circled plus = direct sum, U+2295 ISOamsb -->
+<!ENTITY otimes   "&#8855;" ><!-- circled times = vector product, U+2297 ISOamsb -->
+<!ENTITY perp     "&#8869;" ><!-- up tack = orthogonal to = perpendicular, U+22A5 ISOtech -->
+<!ENTITY sdot     "&#8901;" ><!-- dot operator, U+22C5 ISOamsb -->
+<!-- dot operator is NOT the same character as U+00B7 middle dot -->
+
+<!-- Miscellaneous Technical -->
+<!ENTITY lceil    "&#8968;" ><!-- left ceiling = apl upstile, U+2308 ISOamsc  -->
+<!ENTITY rceil    "&#8969;" ><!-- right ceiling, U+2309 ISOamsc  -->
+<!ENTITY lfloor   "&#8970;" ><!-- left floor = apl downstile, U+230A ISOamsc  -->
+<!ENTITY rfloor   "&#8971;" ><!-- right floor, U+230B ISOamsc  -->
+<!ENTITY lang     "&#9001;" ><!-- left-pointing angle bracket = bra, U+2329 ISOtech -->
+<!-- lang is NOT the same character as U+003C 'less than'
+     or U+2039 'single left-pointing angle quotation mark' -->
+<!ENTITY rang     "&#9002;" ><!-- right-pointing angle bracket = ket, U+232A ISOtech -->
+<!-- rang is NOT the same character as U+003E 'greater than'
+     or U+203A 'single right-pointing angle quotation mark' -->
+
+<!-- Geometric Shapes -->
+<!ENTITY loz      "&#9674;" ><!-- lozenge, U+25CA ISOpub -->
+
+<!-- Miscellaneous Symbols -->
+<!ENTITY spades   "&#9824;" ><!-- black spade suit, U+2660 ISOpub -->
+<!-- black here seems to mean filled as opposed to hollow -->
+<!ENTITY clubs    "&#9827;" ><!-- black club suit = shamrock, U+2663 ISOpub -->
+<!ENTITY hearts   "&#9829;" ><!-- black heart suit = valentine, U+2665 ISOpub -->
+<!ENTITY diams    "&#9830;" ><!-- black diamond suit, U+2666 ISOpub -->
+
+<!-- end of xhtml-symbol.ent -->